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Llamaland
7.33Cover spaces on a grid to build a spatial scoring plan.
Exit: The Game – The Polar Station
6.87Coordinate shared actions while clues or threats pressure the group.
Lost Cities: The Board Game
6.79Collect matching sets while timing when to score or trade them.
Quoridor
6.66Move pieces across a map while planning position and timing.
Neom
7.28Place tiles carefully to build spatial scoring patterns.
Expedition To Newdale
7.41Place workers to claim actions and turn resources into plans.
Wyatt Earp
6.84Collect matching sets while timing when to score or trade them.
6 Nimmt! 25 Jahre
7.35Manage cards in hand to time plays, combos, and scoring windows.
Nanty Narking
7.48Use clues and contradictions to deduce hidden information.
The Hunger
7.10Build a deck or pool that turns small actions into stronger combos.
Ishtar: Gardens Of Babylon
7.01Place tiles carefully to build spatial scoring patterns.
Air, Land, And Sea: Critters At War
7.55Commit presence to key areas and fight for influence where it matters.
Warrior Knights
6.87Maneuver forces across tactical or historical battle maps.
Solenia
7.04Move goods between locations while optimizing routes and timing.
Pioneer Days
7.25Draft from shared options to assemble a plan over successive turns.
Backgammon
6.56Bluff, read opponents, and time reveals around hidden information.
Here To Slay
6.92Spend limited actions each turn to balance movement, setup, and scoring.
Antike Ii
7.47Commit presence to key areas and fight for influence where it matters.
Gravwell: Escape From The 9th Dimension
6.87Solve a self-contained solo challenge against the game system.
Dice City
6.73Solve a self-contained solo challenge against the game system.
Balloon Cup
6.67Collect matching sets while timing when to score or trade them.
Karak
7.22Cover spaces on a grid to build a spatial scoring plan.
Wildcatters
7.60Move goods between locations while optimizing routes and timing.
Aton
6.86Commit presence to key areas and fight for influence where it matters.