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Smash Up box art
2012 Ranked #1,321

Smash Up

Pirate-Dinosaurs? Zombie-Robots? Pick two factions, smash their powers together, and break bases on the race to 15 points.

Strategy Games Card Game Deck Construction Hand Management Area Majority / Influence

Players

2-4

Play time

45 min

Age

12+

Complexity

2.06/5

Rating

6.69

Easier to teach Highly interactive Light strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 4.0/5

Easier to teach

Replay value 4.8/5

High replayability

Interaction 4.7/5

Highly interactive

Player scaling 3.8/5

Scales well

Strategic depth 3.2/5

Light strategy

Player control 3.7/5

More strategic control

Setup time About 5 min
Teach time About 10 min
Recommended edition Smash Up – AEG English base game (2012)
See all 24 specifications

How it plays

How does it play?

Shuffle any two faction decks together, deploy minions and actions to contested bases, and combine wildly different powers on the race to 15 points.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Smash Up is a fast, combative card game built around “shufflebuilding.” Each player chooses two twenty-card factions—such as Pirates, Ninjas, Robots, Zombies, Aliens, Tricksters, Wizards, or Dinosaurs—and shuffles them into one forty-card deck. Every turn normally allows one minion and one action. Minions add power to shared bases, while actions move, destroy, protect, replay, or multiply cards according to each faction’s personality. When total power at a base reaches its breakpoint, it scores immediately: first, second, and third place receive the printed victory points, abilities resolve, and a new base enters play. The first player to reach 15 points wins. The joy comes from discovering interactions between two complete toolkits—Zombie recursion can refill Robot swarms, Pirates can relocate power at the last instant, and Ninjas can ambush a base just before scoring. Because opponents fight over every location and many effects interrupt expected totals, turns stay tactical, social, and full of spectacular combinations.

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Videos (1)

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Photos (4)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
Smash Up – AEG English base game (2012) 2012 English Alderac Entertainment Group / US

Game and edition data

All specifications (24)

Play and group

Players
2–4
Play time
45 min
Age
12+
Complexity
2.1/5
App
None app Source
Player elimination
No Source
Downtime
Low Source

Practicalities

Setup time
About 5 min Source
Teach time
About 10 min Source
Teardown time
About 5 min Source

Campaign and continuity

Group continuity
Flexible Source
Resettable
Fully Resettable Source
Save system
No formal save system; play continues until a player reaches 15 victory points. Source
Consumable components
No consumable components. Source

Edition and product

Optional extras
Combining any two of the eight included factions creates twenty-eight distinct faction pairings before expansions. Source
Recommended edition
Smash Up – AEG English base game (2012) Source
Language
English
Region
US
Availability
Observed
Current edition
No Source
Box weight
725 g Source
Box dimensions
20.3 × 20.3 × 7.1 cm Source
Consumable components
None. Source
Compatibility
Original English Base Game; Designed To Integrate With Smash Up Expansions And Standalone Compatible Sets. Source
Credits and catalog connections

Credits

Designers

1
Paul Peterson

Artists

4
Dave Allsop Bruno Balixa Carmen Cianelli Conceptopolis

Publishers

1
Alderac Entertainment Group

Linked items

No published linked games yet.