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Sanctuary: The Keepers Era – Lands Of Dusk
6.85Manage cards in hand to time plays, combos, and scoring windows.
Straszyd?a
7.04Bluff, read opponents, and time reveals around hidden information.
Warring Kingdom
7.51Build a deck or pool that turns small actions into stronger combos.
Lasting Tales
6.46Coordinate with teammates to solve the game's shared challenge.
Terakh: A Creative Strategy Game
5.90Roll dice and choose how to use the results for tactical outcomes.
Morpheus
6.39Collect matching sets while timing when to score or trade them.
Diceland: Dragons
6.43Use physical skill and timing to pull off the key moves.
Demonslayer: Siege Of Mt. Kunlun
6.42Build a deck or pool that turns small actions into stronger combos.
Duelists
7.22Bluff, read opponents, and time reveals around hidden information.
Zwerg Riese
6.71Move pieces across a map while planning position and timing.
Evidence
5.97Use clues and contradictions to deduce hidden information.
Waking Shards
7.47
Brutality
7.05Build a deck or pool that turns small actions into stronger combos.
The Seals Of Cthulhu
6.30Bluff, read opponents, and time reveals around hidden information.
Dungeon Plungin'
7.04Coordinate with teammates to solve the game's shared challenge.
Shadowgate: The Living Castle
7.51Roll dice and choose how to use the results for tactical outcomes.
U.s.s. Freedom
8.16Coordinate with teammates to solve the game's shared challenge.
Scribe's Arena
6.50Create or guess words from clues, letters, and table pressure.
Kingdom Of Aer: Kingmaker
6.62Use clues and contradictions to deduce hidden information.
Knock, Knock! Dungeon!
6.22Coordinate with teammates to solve the game's shared challenge.
Sauron
5.79Maneuver forces across tactical or historical battle maps.
Mandrago
7.05Use clues and contradictions to deduce hidden information.
The Forgotten Road
6.84Solve a self-contained solo challenge against the game system.
Adventures In Austerion
6.94Draft from shared options to assemble a plan over successive turns.