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Warring Kingdom box art
Rich game profile

Warring Kingdom

After the death of King Thorne, chaos spread as the lords of the realm battled each other for the supremacy over the land. Warring Kingdom is an ancient themed card game in which players seek to amass a formidable army and crash his peers. The players must visit the slave traders...

Players

2-4

Time

?-?

Age

13+

Weight

3

Rating

7.51

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with frequent interaction and moderate emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and moderate emphasis on cooperation.

Replay value

The game Warring Kingdom has a high replayability score of 7.9, indicating a great degree of variability, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions available to add new content and gameplay elements. Players have ample room to improve their strategy over time, and the game maintains a consistent and engaging experience regardless of group size. While it may not be the easiest game to learn, it offers enough depth to keep players engaged and coming back for more.

Luck profile

The final luck score for Warring Kingdom is 7, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

After the death of King Thorne, chaos spread as the lords of the realm battled each other for the supremacy over the land. Warring Kingdom is an ancient themed card game in which players seek to amass a formidable army and crash his peers. The players must visit the slave traders and traveling merchants to create his own city, while plotting to overrun his neighbor's. There are four merchants to choose from, each one with diverse goods of his specialty: 1) Civilians 2) Soldiers 3) Weapons 4) Items Each player has a playing area of 2 rows of 5 cards. The castle is located behind the last row, in the center. Players can deploy up to 10 units into these spaces. Each turn, a player goes through the following phases: 1. Act 2. Deploy 3. Attack 4. Pay 5. Buy 6. Discard and Draw In these phases, a player 1) can choose one action allowance and can execute any one card with an action on it, 2) can choose to deploy a unit onto his board to improve defense and/or economy, 3) can choose to attack another player to cripple their board or even to win the game by destroying their castle, 4) must pay the upkeep cost of all cards currently on his board, 5) can use the remaining income for the turn to visit a traveling merchant and buy more advanced units, items or weapons, and finally 6) must discard his entire hand and draw a new one. The combat stage of the game occurs when a player attacks, and the two players at war will have 5 fronts lined up, with a dice driven mechanic to determine which units will attack. While wars are often unpredictable, a poorly equipped militia would never stand up to an elite force! The constant threat of attack means every player must balance their military needs with their economic ones, fielding an army that's large enough to fend off attackers, yet small enough to avoid draining the economy.

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