Table feel
Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.
Whatever else might be said about it, there is no doubt that Terakh is unique. See the definitive pictorial overview of the game and its unusual components here. It's a sci-fi themed war game on an abstract map with dice driven combat and magic cards that modify and affect outcom...
Players
2-6
Time
?-?
Age
9+
Weight
2.37
Rating
5.90
Should this hit the table?
Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.
Terakh: a creative strategy game offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Terakh has a strong replayability score of 7.95 out of 10.
Terakh: A Creative Strategy Game has a high level of strategic decision-making and minimal reliance on luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Terakh: A Creative Strategy Game is similar to Terra Mystica and Scythe in terms of luck influence.
Overview
Whatever else might be said about it, there is no doubt that Terakh is unique. See the definitive pictorial overview of the game and its unusual components here. It's a sci-fi themed war game on an abstract map with dice driven combat and magic cards that modify and affect outcomes. The game designer suggests the game is a hybrid of Risk and Magic: The Gathering, but most players seem to agree that this description is inadequate. Some have suggested that as a light, quick game focused on combat that rewards offense it is closer in spirit to Nexus Ops. Others regard it as a blend of war-game elements (particularly the movement and dice-based combat), mixed with elements of an abstract, mixed with elements of Magic: The Gathering. Home Page: http://www.terakh.com/
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
No media imported yet.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.