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Fendo box art

Fendo

7.77

Commit presence to key areas and fight for influence where it matters.

Year2014 Players2 Time?-? Weight2 Age10+
Abstract Abstract Strategy Area Majority / Influence Enclosure Point to Point Movement Category: Combinatorial Components: 7 x 7 Grids
Jarnac box art

Jarnac

6.74

Place tiles carefully to build spatial scoring patterns.

Year1977 Players2 Time?-? Weight2.2 Age7+
Abstract Family Word Game Team-Based Game Tile Placement Components: 9 x 9 Grids Digital Implementations: Boiteajeux
Proteus box art

Proteus

6.58

Move pieces across a map while planning position and timing.

Year2001 Players2 Time?-? Weight3.21 Age8+
Abstract Abstract Strategy Dice Grid Movement Variable Player Powers Category: Combinatorial Components: 8 x 8 Grids
Dragon Master box art

Dragon Master

6.34

Place tiles carefully to build spatial scoring patterns.

Year2004 Players2 Time5-20 Weight1.25 Age8+
Abstract Fantasy Tile Placement Components: 4 x 4 Grids Players: Two Player Only Games
Entrapment box art

Entrapment

7.95

Plan precise moves in an abstract spatial duel.

Year1999 Players2 Time?-? Weight3.11 Age12+
Abstract Abstract Strategy Enclosure Square Grid Category: Combinatorial Components: 7 x 7 Grids
Avalam box art

Avalam

6.42
Year1996 Players2 Time?-? Weight1.95 Age8+
Abstract Abstract Strategy Category: Combinatorial Components: 9 x 9 Grids
Druidenwalzer box art

Druidenwalzer

5.88

Move pieces across a map while planning position and timing.

Year1999 Players2 Time?-? Weight2.39 Age12+
Abstract Strategy Card Game Mancala Point to Point Movement Creatures: Fairies / Elves / Pixies Players: Two Player Only Games
Hypergrid box art

Hypergrid

7.56

Spot patterns quickly and react before opponents do.

Year2017 Players2 Time30-60 Weight3.43 Age7+
Abstract Abstract Strategy Grid Movement Pattern Building Pattern Recognition Category: Combinatorial Components: 3 x 3 Grids
The Game Of Y box art

The Game Of Y

7.16
Year1953 Players2 Time?-? Weight3.06 Age10+
Abstract Abstract Strategy Connections Paper-and-Pencil Category: Combinatorial Digital Implementations: Ai Ai
Venice Connection box art

Venice Connection

5.96

Build patterns from chosen pieces to unlock scoring opportunities.

Year1988 Players2 Time?-? Weight1.63 Age10+
Abstract Strategy Puzzle Pattern Building Tile Placement Cities: Venice (Veneto, Italy) Country: Italy
Hermetica box art

Hermetica

7.43

Move pieces across a map while planning position and timing.

Year2018 Players2 Time10-45 Weight3 Age10+
Abstract Abstract Strategy Action Points Grid Movement Hexagon Grid Category: Combinatorial Crowdfunding: Kickstarter
Adaptoid box art

Adaptoid

6.89

Move pieces across a map while planning position and timing.

Year2009 Players2 Time?-? Weight2.13 Age8+
Abstract Abstract Strategy Enclosure Grid Movement Category: Combinatorial Digital Implementations: Ai Ai
Tara: Ireland's Royal Board Game box art

Tara: Ireland's Royal Board Game

6.23

Spot patterns quickly and react before opponents do.

Year2004 Players2 Time20-30 Weight2.12 Age8+
Abstract Abstract Strategy Ancient Game System Pattern Building Pattern Recognition Tile Placement Components: 7 x 7 Grids Country: Ireland
Nonaga box art

Nonaga

6.80

Build patterns from chosen pieces to unlock scoring opportunities.

Year2017 Players2 Time5-20 Weight2 Age8+
Abstract Abstract Strategy Area Movement Pattern Building Category: Combinatorial Components: Wooden pieces & boards
Circle Of Life box art

Circle Of Life

6.69

Build patterns from chosen pieces to unlock scoring opportunities.

Year2015 Players2 Time20-40 Weight2 Age10+
Abstract Abstract Strategy Print & Play Area Majority / Influence Hexagon Grid Pattern Building Category: Combinatorial Digital Implementations: Ai Ai
Pathfinder box art

Pathfinder

6.21

Use clues and contradictions to deduce hidden information.

Year1974 Players2 Time?-? Weight1.17 Age8+
Abstract Abstract Strategy Deduction Maze Point to Point Movement Secret Unit Deployment Players: Two Player Only Games Series: E-Serie (F.X.Schmid)
Quinamid box art

Quinamid

6.83

Remember hidden information and use recall to make better choices.

Year2007 Players2 Time?-? Weight2.2 Age8+
Abstract Abstract Strategy Memory Memory Pattern Building Category: n in a row Components: 3-Dimensional (3D)
Tablut box art

Tablut

6.30

Move pieces across a map while planning position and timing.

Year? Players2 Time?-? Weight2.5 Age8+
Abstract Abstract Strategy Medieval Science Fiction Grid Movement Point to Point Movement Category: Combinatorial Cities: Oldenburg (Lower Saxony, Germany)
Tyrus box art

Tyrus

5.95

Bluff, read opponents, and time reveals around hidden information.

Year2004 Players2 Time?-? Weight1.85 Age12+
Abstract Bluffing Political Rock-Paper-Scissors Secret Unit Deployment Digital Implementations: Boiteajeux Digital Implementations: Yucata
Kamon box art

Kamon

6.48

Build routes and networks to connect locations efficiently.

Year2007 Players2 Time?-? Weight2 Age8+
Abstract Abstract Strategy Enclosure Hexagon Grid Network and Route Building Category: Combinatorial Digital Implementations: Boiteajeux
Trench box art

Trench

7.71

Move pieces across a map while planning position and timing.

Year2013 Players2 Time?-? Weight3.48 Age10+
Abstract Abstract Strategy Grid Movement Square Grid Category: Combinatorial Components: 8 x 8 Grids
Black Elephant box art

Black Elephant

7.57

Move goods between locations while optimizing routes and timing.

Year2004 Players2 Time?-? Weight3.5 Age10+
Abstract Abstract Strategy Area Movement Pick-up and Deliver Animals: Elephants Components: 7 x 7 Grids
Dragons Of Kir box art

Dragons Of Kir

6.59

Place tiles carefully to build spatial scoring patterns.

Year2005 Players2 Time?-? Weight1.91 Age12+
Abstract Abstract Strategy Tile Placement Creatures: Dragons Players: Two Player Only Games
The Blue Lion box art

The Blue Lion

5.95

Remember hidden information and use recall to make better choices.

Year2011 Players2 Time?-? Weight1.28 Age8+
Abstract Novel-based Memory Pattern Building Books: Mystery Novels Cities: Paris (France)