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Firestorm
6.39
Age Of Assassins
6.60Draft from shared options to assemble a plan over successive turns.
Contract
7.26Bluff, read opponents, and time reveals around hidden information.
Bunker
6.28Use clues and contradictions to deduce hidden information.
Yutakâ
7.50Commit presence to key areas and fight for influence where it matters.
Monster Café
6.06Push your luck for bigger rewards while risk keeps building.
Word-whiz
6.52Use physical skill and timing to pull off the key moves.
Kingless
7.58Manage cards in hand to time plays, combos, and scoring windows.
Excalibohn
6.41Negotiate deals and shifting promises to improve your position.
Murder At Blood Mansion
6.79Build a deck or pool that turns small actions into stronger combos.
Steve Jackson's Munchkin Presents Batman
7.71Roll dice and choose how to use the results for tactical outcomes.
Anansi And The Box Of Stories
6.23Play suited cards to win tricks and manage timing.
More Backpacks And Blisters
6.36Move goods between locations while optimizing routes and timing.
Magic: The Gathering – Duel Decks: Izzet Vs. Golgari
7.50Play event cards to drive map pressure and long-term timing.
Treelings
5.93Collect matching sets while timing when to score or trade them.
Spearpoint 1943: Eastern Front
7.17Build a deck or pool that turns small actions into stronger combos.
Hey Robot
7.49Coordinate with teammates around shared goals and table pressure.
Jungle Race
6.08Manage cards in hand to time plays, combos, and scoring windows.
Bermuda
5.95Coordinate with teammates to solve the game's shared challenge.
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6.90Make decisions quickly while the game unfolds in real time.
Face De Bouc
6.36Use physical skill and timing to pull off the key moves.
Dragon Lairds
6.16Collect matching sets while timing when to score or trade them.
Unbeetable
6.63Manage cards in hand to time plays, combos, and scoring windows.
De Stijl
5.85Place tiles carefully to build spatial scoring patterns.