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Labyrinth: Paths Of Destiny (third Edition)
6.31Negotiate deals and shifting promises to improve your position.
Kitsune
7.24Push your luck for bigger rewards while risk keeps building.
Mekhane
6.93Shape the story through prompts, choices, and table-driven outcomes.
Magic: The Gathering – Unsanctioned
7.11Manage cards in hand to time plays, combos, and scoring windows.
Shadows Of Brimstone: The Impossible Hell Train
9.65Coordinate with teammates to solve the game's shared challenge.
Age Of Fantasy
8.45Roll dice and choose how to use the results for tactical outcomes.
Theosis
7.72Build a deck or pool that turns small actions into stronger combos.
Dungeon Crawl
8.44Coordinate with teammates to solve the game's shared challenge.
Epic Pvp: Magic
7.57Build a deck or pool that turns small actions into stronger combos.
Handy Brawl
8.55Manage cards in hand to time plays, combos, and scoring windows.
Mage Knight Conquest
6.75Roll dice and choose how to use the results for tactical outcomes.
6x6 Tales
7.79Move pieces across a map while planning position and timing.
Rising For The Throne
6.30Build a deck or pool that turns small actions into stronger combos.
The Storymaster's Tales "weirding Woods" Hybrid Rpg
7.83Roll dice and choose how to use the results for tactical outcomes.
Midgard: Das Brettspiel
6.61Spend limited actions each turn to balance movement, setup, and scoring.
Dobbers: Quest For The Key
6.64Build a deck or pool that turns small actions into stronger combos.
Twilight Sparkle's Secret Shipfic Folder
7.36Build patterns from chosen pieces to unlock scoring opportunities.
Ascendancy
8.81Place workers to claim actions and turn resources into plans.
Magic: The Gathering – Duel Decks: Elves Vs. Inventors
7.37Play event cards to drive map pressure and long-term timing.
Gnomes At Midnight
7.40Build patterns from chosen pieces to unlock scoring opportunities.
Professor Treasure's Secret Sky Castle
6.47Place workers to claim actions and turn resources into plans.
Light In The Dark
6.31Use physical skill and timing to pull off the key moves.
W?adca Areny
6.63Move pieces across a map while planning position and timing.
Battleground Fantasy Warfare: Monsters & Mercenaries
7.29Roll dice and choose how to use the results for tactical outcomes.