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Ascendancy box art
Rich game profile

Ascendancy

Ascendancy is the ultimate 4x fantasy board game experience. Lead 1 of many asymmetric houses of royal lineage, each vying for the throne. Reclaim your family name through a hero's (or villain's) journey spanning multiple generations, or a single scenario. Build your empire skywa...

Players

1-4

Time

90-480

Age

12+

Weight

3.71

Rating

8.81

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

Ascendancy offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While Ascendancy may take some time to learn, it offers a rewarding and engaging experience, making it highly replayable.

Luck profile

Ascendancy has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Ascendancy is the ultimate 4x fantasy board game experience. Lead 1 of many asymmetric houses of royal lineage, each vying for the throne. Reclaim your family name through a hero's (or villain's) journey spanning multiple generations, or a single scenario. Build your empire skyward, seize control outward, manipulate the economy, or dominate the battlefield. There are several paths to victory. Every decision counts, and no two games of Ascendancy are ever the same. At the heart of the game, a deep melting pot of interesting decision points awaits you. Tried & true gameplay mechanics such as worker placement, yet with novel innovations, such as "social class" based action programming & progression. Almost everything (and everyone) in the world of Ascendancy can be upgraded and improved. Reward Your Loyalists, exile your traitors, or promote outlaws to land holding lords. Master your strategy, and you will be rewarded with a limitless kingdom of your own design. As labor of love in active development for over 4 years, it's inspired by classics from the likes of Heroes of Might & Magic III, Civilization, Magic The Gathering, and Game of Thrones. The world of Ascendancy wears its epic fantasy roots proudly, yet exists for you to blaze your own trail. Core mechanics; Engine build your tableau, Worker Placement, Move to explore, place tiles, establish area control outwards, and build upwards. Gameplay features: Solo, Competitive AND Co-operative team modes. Single scenario, or multi-session campaigns, with multiple branching generations, marriage decisions, legacy family traits, and heirloom inheritance. “Choose your own adventure” style narrative structure, where decisions matter. 4 victory point tracks; rule by Cunning, Might, Intellect, or Loyalty. Rock paper scissor based JRPG side style combat, combining deep strategy, and a bit of dice chucking excitement. Deep branching tech trees, with over 200 unique unlockables. 18 champion class evolutions. 6 Schools of Elemental Magic, with creature summoning, lycanthropy, equipment crafting, and epic boss battles that you'll be talking about for a long time. Secret objectives, hidden roles, family vendettas, and personal agendas. Eurogame style economics, with anytime market access, and dynamic pricing of goods. 3 Correlated Gameplay Loops, with 6 Ways-to-Win Strategies. Play How YOU Want, Including; Go Wide or go Tall (empire building) Grow fast, or slow roll out-tech (engine building) Push-your-luck, or minimize risk (encounter resolution) 100% optional combat, and PvP —description from the designer

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Credits

People and publishers

Designers

1
Matthew Meeple

Artists

4
Georgi Minkov Alexander Nanitchkov Tuan Nguyen Miroslav Petrov

Publishers

1
One More Turn Games

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