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Rising For The Throne box art
Rich game profile

Rising For The Throne

Rising for the Throne is a card game in which you control one of the six clans available to increase your army and win the battle. Choose your clan and lead it to the throne. Gryphonn - The power of politics. Agnuth - Great in combat. Valakiem - Full of magic. Malüs - The richest...

Players

2-6

Time

40-50

Age

8+

Weight

1.38

Rating

6.30

Should this hit the table?

Quick read before the metadata.

The game has a high level of direct confrontation and strategic depth, with frequent interaction between players. However, it does not emphasize cooperation as much.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game has a high level of direct confrontation and strategic depth, with frequent interaction between players. However, it does not emphasize cooperation as much.

Replay value

Rising for the Throne has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience with each playthrough.

Luck profile

Rising for the Throne has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Rising for the Throne is a card game in which you control one of the six clans available to increase your army and win the battle. Choose your clan and lead it to the throne. Gryphonn - The power of politics. Agnuth - Great in combat. Valakiem - Full of magic. Malüs - The richest house. Ulferk - The most courageous clan. Jörmund - The great explorers. Throw the dices and gain resources for your clan, but don't be greedy, you can lose it. Use that resources to recruit troops for your strategy and win Victory Points. You can use your clan or card abilities for your advantage or use it to destroy your opponents. Take care of the game events, storms, floods, plagues... They could start in the middle of a game, some events would reduce your forces, but other events can help to protect your army. Once a player reaches a certain amount of Victory point the game ends, so watch your enemies and try to stop them from reaching their objectives.

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