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Somali Pirates box art
Rich game profile

Somali Pirates

Somali Pirates, designed by Joseph Miranda, is a wargame set in a hypothetical Coalition campaign to destroy the power of pirates based in Somalia, as well as to otherwise gain control of that country. The assumption of the game is that the pirates, in league with local warlords...

Players

1-2

Time

?-?

Age

?+

Weight

3

Rating

6.79

Should this hit the table?

Quick read before the metadata.

The game Somali Pirates has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the level of cooperation required is relatively low.

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

The game Somali Pirates has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the level of cooperation required is relatively low.

Replay value

Somali Pirates offers a high level of variability in its gameboard, with multiple paths to victory and random elements. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game also provides deep strategic possibilities and room for improvement over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Somali Pirates has a solid replayability score of 7.6.

Luck profile

The final luck score for Somali Pirates is 5, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Somali Pirates, designed by Joseph Miranda, is a wargame set in a hypothetical Coalition campaign to destroy the power of pirates based in Somalia, as well as to otherwise gain control of that country. The assumption of the game is that the pirates, in league with local warlords and Al Qaeda, have become strong enough to be an even bigger threat to the region than they are now. In response, various powers launch military action against them. There are two players in Somali Pirates: The Coalition, who wants to destroy the pirates, and the Pirates, who want to survive, as well as to maximize their own power and wealth. Central to play of the game is the Netwar Index. Each player has a Netwar Index that indicates how successful he is in achieving his goals...effectively, representing the amount of public support that each side is getting. The Netwar Index affects various aspects of the game, such as mobilization of reinforcements, and is also part of gaining victory. Both players have a set of counters that represent their naval, land, air and special operations forces (SOF). Players move their pieces across the spaces on the map and engage in various kinds of conflict in order to destroy enemy forces, seize critical geographical regions, and change the Netwar Index (hopefully in their favor). Both sides can mobilize new units by paying for them with Netwar Points. Given the asymmetry of the situation, each side in the game will have several unique rules.. The game includes one map of East Africa and environs, from the Red Sea to the Indian Ocean, and one counter-sheet (228 counters) representing various pirate and Al Qaeda forces, local militias and warlords, plus the principle Coalition forces (primarily NATO and the United States, and even a potential inclusion of a Chinese expeditionary force). The game includes one map (22x34”) and 176 counters.

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Credits

People and publishers

Designers

1
Joseph Miranda

Artists

2
Larry Hoffman Joe Youst

Publishers

1
Decision Games (I)

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