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The Battle For Jerusalem 1967 box art

The Battle For Jerusalem 1967

Players

1-2

Time

?-?

Age

12+

Weight

2.29

Rating

6.83

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

The Battle for Jerusalem 1967 has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is limited emphasis on cooperation in the game.

Replay value

The Battle for Jerusalem 1967 has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and good scalability. While it may not be the easiest game to learn, it offers a rewarding and fresh experience each time it is played.

Luck profile

The Battle for Jerusalem 1967 has a moderate influence of luck. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Part of SPI's Modern Battles II: Four Contemporary Conflicts series, This game is at the operational level with hexes measuring a mile across, simulates combat between the Israeli and Jordanian forces on the West Bank during 1967's Six Day War (starting June 5th through June 10th). A historical scenario is the main game, but there is also a non-historical scenario that supposes the Israeli Air Force and ground support was weaker than expected; plus a Jihad fantasy scenario that assumes that both sides are fully mobilized. Playing time and format is straightforward. An interesting change to the historical result is quite possible.

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Credits

Designers

1
Mark Herman

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)

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