Find your next board game
2010
Ages 16+
1817
8.60
3-7 players
360-540 min
4.77 weight
? rank
Strategy
Economic
Trains
Transportation
Auction/Bidding
Loans
Market
Country: USA
Digital Implementations: 18xx.games
2022
Ages 13+
Castles Of Mad King Ludwig: Collector's Edition
8.40
1-5 players
60-90 min
2.53 weight
? rank
Strategy
Post-Napoleonic
Puzzle
Auction: Dutch
Auction/Bidding
End Game Bonuses
Components: Game Trayz Inside
Country: Germany
2020
Ages 14+
High Frontier 4 All
8.40
1-5 players
30-240 min
4.82 weight
? rank
Strategy
Thematic
Civilization
Economic
Exploration
Auction/Bidding
Deck, Bag, and Pool Building
Hand Management
Components: Map (Interplanetary or Interstellarâ?¦
Crowdfunding: Kickstarter
2007
Funkenschlag: Enbw
8.30
2-6 players
?-? min
3.17 weight
? rank
Strategy
Economic
Industry / Manufacturing
Auction/Bidding
Network and Route Building
Game: Power Grid
Promotional: Promo Board Games
2015
Ages 14+
Through The Ages: A New Story Of Civilization
8.30
2-4 players
?-? min
4.44 weight
? rank
Strategy
Card Game
Civilization
Economic
Action Points
Auction: Dutch
Auction/Bidding
Digital Implementations: Board Game Arena
Digital Implementations: Google Play
2016
Ages 12+
1822: The Railways Of Great Britain
8.20
3-7 players
300-420 min
4.43 weight
? rank
Strategy
Economic
Trains
Transportation
Auction/Bidding
Market
Network and Route Building
Country: United Kingdom
Digital Implementations: 18xx.games
2003
Ages 12+
1844: Schweiz
8.20
3-7 players
300-360 min
4.32 weight
? rank
Strategy
Economic
Trains
Auction/Bidding
Network and Route Building
Stock Holding
Admin: Better Description Needed!
Country: Switzerland
1998
Ages 14+
1849: The Game Of Sicilian Railways
8.20
3-5 players
?-? min
4.26 weight
? rank
Strategy
Economic
Post-Napoleonic
Trains
Auction/Bidding
Investment
Network and Route Building
Country: Italy
Digital Implementations: 18xx.games
2013
Ages 14+
1862: Railway Mania In The Eastern Counties
8.20
1-8 players
120-300 min
4.62 weight
? rank
Strategy
Economic
Trains
Auction/Bidding
Market
Network and Route Building
Country: England
Digital Implementations: 18xx.games
2017
Ages 14+
High Frontier (third Edition)
8.20
1-5 players
120-240 min
4.7 weight
? rank
Strategy
Thematic
Civilization
Industry / Manufacturing
Science Fiction
Auction/Bidding
Simulation
Variable Player Powers
Components: Map (Interplanetary or Interstellarâ?¦
Crowdfunding: Kickstarter
2014
Ages 14+
18oe: On The Rails Of The Orient Express
8.10
2-8 players
?-? min
4.57 weight
? rank
Strategy
Economic
Trains
Transportation
Auction/Bidding
Network and Route Building
Stock Holding
Crowdfunding: Kickstarter
Series: 18xx
2021
Ages 12+
La Belle Époque
8.10
1-4 players
90-180 min
3 weight
? rank
Strategy
Wargames
Card Game
Economic
Negotiation
Area Majority / Influence
Auction/Bidding
Dice Rolling
Continents: Africa
Continents: Asia
2010
Ages 13+
1880: China
8.00
3-7 players
?-? min
4.2 weight
? rank
Strategy
Economic
Trains
Auction/Bidding
Network and Route Building
Stock Holding
Cities: Beijing (China)
Country: China
2004
Ages 14+
Shikoku 1889
8.00
2-6 players
90-210 min
3.87 weight
? rank
Strategy
Economic
Trains
Transportation
Auction/Bidding
Hexagon Grid
Market
Country: Japan
Crowdfunding: Kickstarter
1986
Ages 14+
1830: Railways & Robber Barons
7.90
2-7 players
180-360 min
4.16 weight
? rank
Strategy
Economic
Trains
Transportation
Auction/Bidding
Hexagon Grid
Investment
Category: Combinatorial
Components: Map (Continental / National scale)
2016
Ages 12+
1844/1854
7.90
3-7 players
?-? min
4.45 weight
? rank
Strategy
Economic
Trains
Auction/Bidding
Network and Route Building
Stock Holding
Country: Austria
Country: Switzerland
2007
1848: Australia
7.90
3-6 players
200-240 min
3.89 weight
? rank
Strategy
Economic
Trains
Transportation
Auction: Dutch Priority
Auction/Bidding
Loans
Country: Australia
Digital Implementations: 18xx.games
2004
Ages 14+
1860: Railways On The Isle Of Wight
7.90
2-4 players
180-240 min
4.08 weight
? rank
Strategy
Economic
Trains
Transportation
Auction/Bidding
Network and Route Building
Stock Holding
Digital Implementations: 18xx.games
Islands: Isle of Wight (England)
2005
Ages 14+
Indonesia
7.90
2-5 players
180-240 min
3.99 weight
? rank
Strategy
Economic
Industry / Manufacturing
Transportation
Auction/Bidding
Pick-up and Deliver
Tech Trees / Tech Tracks
Components: Gems/Crystals
Country: Indonesia
2011
South African Railroads
7.90
3-6 players
?-? min
3.11 weight
? rank
Strategy
Economic
Trains
Transportation
Auction/Bidding
Stock Holding
Victory Points as a Resource
Country: South Africa
Series: Cube Rails
2014
Ages 14+
Three Kingdoms Redux
7.90
?-? players
135-165 min
4.05 weight
? rank
Strategy
Ancient
Civilization
Economic
Area Majority / Influence
Auction/Bidding
Catch the Leader
Country: China
Digital Implementations: TableTop Simulator Modâ?¦
2006
Ages 12+
Through The Ages: A Story Of Civilization
7.90
2-4 players
?-? min
4.18 weight
? rank
Strategy
Civilization
Economic
Action Points
Auction: Dutch
Auction/Bidding
Ancient: Egypt
Digital Implementations: Board Game Arena
2002
Ages 13+
Age Of Steam
7.80
1-6 players
?-? min
3.88 weight
? rank
Strategy
Economic
Trains
Transportation
Auction/Bidding
Catch the Leader
Connections
Country: Barbados
Country: Germany
2014
Ages 13+
Five Tribes
7.80
2-4 players
40-80 min
2.85 weight
? rank
Strategy
Arabian
Fantasy
Mythology
Auction/Bidding
Constrained Bidding
End Game Bonuses
Animals: Camels
Components: Meeples (Animal) / Animeeples