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High Frontier (third Edition) box art
Rich game profile

High Frontier (third Edition)

High Frontier (3rd edition) is a space exploration game by Phil Eklund. The players take control of different space enterprises trying to establish factories on planets and asteroids. Each player begins with three water tanks (fuel). In turns each player uses two action points to...

Players

1-5

Time

120-240

Age

14+

Weight

4.7

Rating

8.20

Should this hit the table?

Quick read before the metadata.

High Frontier (Third Edition) has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, the game does not emphasize cooperation as much.

Teach 2.3

Teaching signal

Replay 4.1

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

High Frontier (Third Edition) has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, the game does not emphasize cooperation as much.

Replay value

High Frontier (Third Edition) has a high replayability score of 8.1, indicating a game that offers a fresh and variable experience each time it is played. With a highly variable gameboard, expansions that add new content, and deep strategic possibilities, players can continuously improve their strategies over time. The game scales well with different player counts and offers a consistent and engaging experience. While it may not be the easiest game to learn, it still provides a good balance between ease of learning and depth of gameplay.

Luck profile

The final luck score for High Frontier (Third Edition) is 7, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

High Frontier (3rd edition) is a space exploration game by Phil Eklund. The players take control of different space enterprises trying to establish factories on planets and asteroids. Each player begins with three water tanks (fuel). In turns each player uses two action points to do some of the eight actions available, e.g. move space ship or buy new technologies. When the predetermined number of bases is built the game ends. The winner is the player with the most victory points. High Frontier (3rd edition) is a "deluxe" edition including both the High Frontier base game and the Colonization expansion, as well as 31 new card designs and redesigned charts. The rules are in four volumes: Basic, Colonization, Interstellar, and Super-Advanced Variants.

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