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Zauberschwert & Drachenei
6.08Bluff, read opponents, and time reveals around hidden information.
1850: The Midwest
7.44Build routes and networks to connect locations efficiently.
High Heavens
7.28Move pieces across a map while planning position and timing.
Cape Horn
5.99Place tiles carefully to build spatial scoring patterns.
Steam Torpedo: First Contact
6.15Place workers to claim actions and turn resources into plans.
Yangtze
6.53Compete for contested options while managing cost and timing.
Bomarzo
6.54Place workers to claim actions and turn resources into plans.
Dutch Intercity
6.96Compete for contested options while managing cost and timing.
Heroes Of The World
6.40Commit presence to key areas and fight for influence where it matters.
Druidenwalzer
5.88Move pieces across a map while planning position and timing.
Dragon Valley
6.57Place tiles carefully to build spatial scoring patterns.
Morisi
6.48Build routes and networks to connect locations efficiently.
Swinging Jivecat Voodoo Lounge
6.44Build routes and networks to connect locations efficiently.
Strada Romana
6.17Move goods between locations while optimizing routes and timing.
Wind River
6.50Move pieces across a map while planning position and timing.
No Motherland Without: North Korea In Crisis And Cold War
7.47Maneuver forces across tactical or historical battle maps.
Waste Knights
6.46Draft from shared options to assemble a plan over successive turns.
City Council
6.07Place workers to claim actions and turn resources into plans.
1857
7.02Build routes and networks to connect locations efficiently.
Railroad Barons
6.20Draft from shared options to assemble a plan over successive turns.
1854
7.20Build routes and networks to connect locations efficiently.
Prime Minister
8.09Maneuver forces across tactical or historical battle maps.
Adventure Of D (second Edition)
7.24Coordinate with teammates to solve the game's shared challenge.
Hacienda (second Edition)
7.03Build routes and networks to connect locations efficiently.