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Warhammer 40,000 (ninth Edition)
7.41Play linked scenarios where mission goals shape each session.
Cosmic Eidex
6.88Play suited cards to win tricks and manage timing.
Crescent Moon
7.21Commit presence to key areas and fight for influence where it matters.
Enemy Coast Ahead: Operation Chastise – The Dambuster Raid
7.77Coordinate with teammates to solve the game's shared challenge.
Zombicide: Gear Up
7.19Coordinate with teammates to solve the game's shared challenge.
Masters Of Venice
6.63Move goods between locations while optimizing routes and timing.
Momiji
6.88Remember hidden information and use recall to make better choices.
Guns & Steel
6.30Build a deck or pool that turns small actions into stronger combos.
Wizard's Quest
6.21Maneuver forces across tactical or historical battle maps.
1853
6.81Build routes and networks to connect locations efficiently.
The Defence Of Procyon Iii
7.85Maneuver forces across tactical or historical battle maps.
Cataphract
7.58Maneuver forces across tactical or historical battle maps.
Bloc By Bloc: The Insurrection Game
7.26Coordinate with teammates to solve the game's shared challenge.
Hapsburg Eclipse
7.28Maneuver forces across tactical or historical battle maps.
Frederick The Great: The Campaigns Of The Soldier King 1756-1759
6.95Maneuver forces across tactical or historical battle maps.
Peloponnes Card Game
6.69Compete for contested options while managing cost and timing.
U.s. Telegraph
6.90Cover spaces on a grid to build a spatial scoring plan.
Warhammer 40,000: Rogue Trader
6.87Roll dice and choose how to use the results for tactical outcomes.
Kaivai
6.95Place tiles carefully to build spatial scoring patterns.
No Retreat!: The North African Front
7.32Maneuver forces across tactical or historical battle maps.
Micro City (second Edition)
6.74Place workers to claim actions and turn resources into plans.
Utopia
6.32Commit presence to key areas and fight for influence where it matters.
Strife: Legacy Of The Eternals
6.75Build patterns from chosen pieces to unlock scoring opportunities.
Schrille Stille
6.45Vote, persuade, and read the table to push group decisions.