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Bring Out Yer Dead
6.31Commit presence to key areas and fight for influence where it matters.
Neptun
6.55Move pieces across a map while planning position and timing.
Ghostel
7.10Place workers to claim actions and turn resources into plans.
Tahiti
6.34Move goods between locations while optimizing routes and timing.
Medici: The Dice Game
6.63Mark choices on a sheet to build patterns and complete objectives.
Dingo's Dreams
6.03Build patterns from chosen pieces to unlock scoring opportunities.
Conspiracy!
6.25Move goods between locations while optimizing routes and timing.
Kharnage
6.20Manage cards in hand to time plays, combos, and scoring windows.
Lucky's Misadventures: Episode 42 – Lost In Oddtopia
7.10Build a deck or pool that turns small actions into stronger combos.
Zoo-ography
7.23Build patterns from chosen pieces to unlock scoring opportunities.
Samara
6.23
This Town Ain't Big Enough For The 2-4 Of Us
5.99Place tiles carefully to build spatial scoring patterns.
Wombat Rescue
6.46Move goods between locations while optimizing routes and timing.
Fidelitas
6.19Manage cards in hand to time plays, combos, and scoring windows.
15 Days
6.48Collect matching sets while timing when to score or trade them.
Heldentaufe
7.25Negotiate deals and shifting promises to improve your position.
Swordcrafters
6.50Build patterns from chosen pieces to unlock scoring opportunities.
The Butterfly Garden
6.64Compete for contested options while managing cost and timing.
Ion: A Compound Building Game
6.37Use clues and contradictions to deduce hidden information.
Farmageddon
6.10Manage cards in hand to time plays, combos, and scoring windows.
Gem
6.28Compete for contested options while managing cost and timing.
The Brigade
6.67Move goods between locations while optimizing routes and timing.
Nut
6.53Build patterns from chosen pieces to unlock scoring opportunities.
Templar: The Secret Treasures
6.39Move forces between areas to control positions and pressure rivals.