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Ancient Terrible Things
6.75Place workers to claim actions and turn resources into plans.
Fate Of The Elder Gods
7.24Commit presence to key areas and fight for influence where it matters.
Unspeakable Words: Deluxe Edition
6.48Manage cards in hand to time plays, combos, and scoring windows.
Cthulhu: A Deck Building Game
6.90Build a deck or pool that turns small actions into stronger combos.
All Manor Of Evil
6.58Use clues and contradictions to deduce hidden information.
Miskatonic University: The Restricted Collection
6.11Push your luck for bigger rewards while risk keeps building.
Rise Of Cthulhu
6.46Commit presence to key areas and fight for influence where it matters.
7 Souls
6.75Commit presence to key areas and fight for influence where it matters.
Call Of Madness
6.82Build a deck or pool that turns small actions into stronger combos.
I Am The Fourth Wall
6.73Spend limited actions each turn to balance movement, setup, and scoring.
Cultistorm
6.64Build a deck or pool that turns small actions into stronger combos.
Cthulhu's Vault
5.82Manage cards in hand to time plays, combos, and scoring windows.
Mad Love
5.97Coordinate shared actions while clues or threats pressure the group.