Table feel
Moderate level of direct and strategic confrontation, high interaction frequency, and moderate emphasis on cooperation.
Cthulhu's Vault is a card game for up to six players. Collaborative in nature, players work to tell the story of the monster's defeat, but unlike many storytelling games, the ending is not set. Within the storytelling are mechanisms for unexpected turns of events... Players begin...
Players
3-6
Time
?-?
Age
10+
Weight
1.3
Rating
5.82
Should this hit the table?
Moderate level of direct and strategic confrontation, high interaction frequency, and moderate emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation, high interaction frequency, and moderate emphasis on cooperation.
Cthulhu's Vault has a high replayability score due to its strong variability in the gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.
Cthulhu's Vault has a low influence of luck. The game outcome is predominantly determined by random elements like dice rolls or card draws, but players have substantial ability to mitigate randomness through strategic decisions and planning. Overall, the game is heavily dependent on luck, with little influence from player strategy. The final luck score for Cthulhu's Vault is 4.33, indicating a balanced mix of luck and strategy.
Overview
Cthulhu's Vault is a card game for up to six players. Collaborative in nature, players work to tell the story of the monster's defeat, but unlike many storytelling games, the ending is not set. Within the storytelling are mechanisms for unexpected turns of events... Players begin with a hand of cards, each an element to work into the story being told. As they tell their story, they play a card, and if they can link multiple cards from their hand together, they receive a bonus of some sort usable later in the defeat of the Great Old One (or his ascension if the player turns out to be a cultist). If something is mentioned and another player has a card matching what is mentioned, he takes over the story and uses his cards at that point. The objective is to tell a great story and then reach the climactic fight between the investigators and the Great Old One which is told in story-format as well. Cthulhu's Vault is co-designed by Richard Launius and Jim Dietz. Launius is the designer of the classic 'Arkham Horror' while Dietz is the author of 'The Cthulhu Rainy-Day Activity Book' and the Lovecraftian novel 'The Last Post'.
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