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Inbetween
6.62Commit presence to key areas and fight for influence where it matters.
G.e.v.
7.01Maneuver forces across tactical or historical battle maps.
Witchcraft
7.93Build a deck or pool that turns small actions into stronger combos.
Marvel Dice Masters: The Amazing Spider-man
7.31Build a deck or pool that turns small actions into stronger combos.
Guild Ball
7.88Spend limited actions each turn to balance movement, setup, and scoring.
Piñata
6.80Collect matching sets while timing when to score or trade them.
Die Legenden Von Andor: Chada & Thorn
6.61Build a deck or pool that turns small actions into stronger combos.
Commands & Colors: Samurai Battles
8.08Play command cards to maneuver forces across tactical battle maps.
Lock 'n Load: Band Of Heroes
7.39Maneuver forces across tactical or historical battle maps.
All Bridges Burning: Red Revolt And White Guard In Finland, 1917-1918
7.62Maneuver forces across tactical or historical battle maps.
Yokohama Duel
7.54Place workers to claim actions and turn resources into plans.
Summoner Wars (second Edition): Starter Set
8.27Move pieces across a map while planning position and timing.
Runewars Miniatures Game
7.55Maneuver forces across tactical or historical battle maps.
Battleground
6.95Spend limited actions each turn to balance movement, setup, and scoring.
Deadlands: Doomtown
7.25Manage cards in hand to time plays, combos, and scoring windows.
Dungeon Command: Blood Of Gruumsh
7.51Play event cards to drive map pressure and long-term timing.
7 Ronin
6.94Commit presence to key areas and fight for influence where it matters.
Shifting Sands: The Campaign For North Africa 1940-1943
7.33Play event cards to drive map pressure and long-term timing.
Wing Leader: Victories 1940-1942
7.86Maneuver forces across tactical or historical battle maps.
Band Of Brothers: Ghost Panzer
7.94Maneuver forces across tactical or historical battle maps.
Malifaux (second Edition)
8.01Commit presence to key areas and fight for influence where it matters.
Rise!
7.14Place tiles carefully to build spatial scoring patterns.
1911 Amundsen Vs Scott
6.69Draft from shared options to assemble a plan over successive turns.
Haru Ichiban
6.63Remember hidden information and use recall to make better choices.