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Inbetween box art
Rich game profile

Inbetween

InBetween is a game for two players, competing against each other to either protect or devour the inhabitants of Upsideville in a tug-of-war between the Human and Creature dimensions. During a game of InBetween, the Creature player is trying to devour the inhabitants of Upsidevil...

Players

2

Time

20-40

Age

12+

Weight

2.46

Rating

6.62

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

inbetween offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, with a rating of 4.8, the depth it offers makes it worth the investment. Overall, inbetween has a strong replayability score of 7.93.

Luck profile

Inbetween has a moderate level of luck influence. While random elements like card draws play a notable role in the game outcome, players have substantial ability to mitigate luck through strategic decisions and planning. The game strikes a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of chance and skill.

Overview

What ABG knows about this game

InBetween is a game for two players, competing against each other to either protect or devour the inhabitants of Upsideville in a tug-of-war between the Human and Creature dimensions. During a game of InBetween, the Creature player is trying to devour the inhabitants of Upsideville by drawing them ever deeper into its home dimension, while the Town player is trying to increase the safety of the inhabitants in the Human dimension until they are secured from the Creature’s depredations. Players take turns playing cards and using abilities that will draw the Characters further into their dimension. At the same time they are trying to increase their Awareness of their opponent so as to enhance a powerful one-time ability that may affect the game’s outcome. There are several routes to victory in InBetween; a player can win by drawing enough Characters into their dimension, or by increasing their Awareness to its highest level. The fate of Upsideville is in the hands of the players. Will the Town and its people be able to win and walk peacefully once again around? Or will the darkness triumph, and the horrifying creature will walk freely between the alleys?

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

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Credits

People and publishers

Designers

1
Adam Kwapi?ski

Artists

4
Seweryn Borkowski Tomasz Kalisz Pawe? Nizio?ek Seweryn Piotrowski

Publishers

1
Board&Dice

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