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Pax Pamir: Second Edition
8.22Shift loyalties and court cards to shape power in nineteenth-century Afghanistan.
The 7th Continent
7.84Explore a survival map through numbered cards, clues, and exhausting choices.
Oath: Chronicles Of Empire & Exile
7.81Negotiate deals and shifting promises to improve your position.
Kemet: Blood And Sand
8.00Commit presence to key areas and fight for influence where it matters.
Lords Of Hellas
7.68Commit presence to key areas and fight for influence where it matters.
Mythic Battles: Pantheon
8.34Play command cards to maneuver forces across tactical battle maps.
The Captain Is Dead
7.08Coordinate with teammates to solve the game's shared challenge.
Tortuga 1667
6.91Vote, persuade, and read the table to push group decisions.
Monumental
7.54Build a deck or pool that turns small actions into stronger combos.
Mysthea
7.62Build a deck or pool that turns small actions into stronger combos.
Fate Of The Elder Gods
7.24Commit presence to key areas and fight for influence where it matters.
Circadians: Chaos Order
8.03Commit presence to key areas and fight for influence where it matters.
Inhabit The Earth
6.92Move forces between areas to control positions and pressure rivals.
Campaign Trail
7.71Play event cards to drive map pressure and long-term timing.
Key Market
7.37Commit presence to key areas and fight for influence where it matters.
Cosmoctopus
7.47Coordinate shared actions while clues or threats pressure the group.
The Great Fire Of London 1666
6.49Move forces between areas to control positions and pressure rivals.
War Of The Worlds: The New Wave
7.04Build a deck or pool that turns small actions into stronger combos.
Titans
7.53Play event cards to drive map pressure and long-term timing.
Kinfire Chronicles: Night's Fall
8.69Coordinate with teammates to solve the game's shared challenge.
Champions Of Hara
7.23Coordinate with teammates to solve the game's shared challenge.
Key Market (second Edition)
7.44Place workers to claim actions and turn resources into plans.
Dead Man's Doubloons
6.62Commit presence to key areas and fight for influence where it matters.
Human Punishment: The Beginning
6.91Use clues and contradictions to deduce hidden information.