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John Company: Second Edition
8.35Negotiate deals and shifting promises to improve your position.
Kitchen Rush
7.25Place workers to claim actions and turn resources into plans.
Uboot: The Board Game
7.59Place workers to claim actions and turn resources into plans.
Fog Of Love
6.69Use clues and contradictions to deduce hidden information.
Bios: Genesis
7.11Coordinate with teammates to solve the game's shared challenge.
Race! Formula 90
7.94Draft from shared options to assemble a plan over successive turns.
High Frontier (third Edition)
8.20Compete for contested options while managing cost and timing.
Shasn
7.37Negotiate deals and shifting promises to improve your position.
Space Race: The Card Game
6.85Draft from shared options to assemble a plan over successive turns.
The Defence Of Procyon Iii
7.85Maneuver forces across tactical or historical battle maps.
Race! Formula 90: 2nd Edition
8.90Draft from shared options to assemble a plan over successive turns.
Essen The Game: Spiel'13
6.68Move goods between locations while optimizing routes and timing.
Deadball
8.24Roll dice and choose how to use the results for tactical outcomes.
Car Wars (sixth Edition)
8.09Maneuver forces across tactical or historical battle maps.
Dreaming Spires
6.37Place tiles carefully to build spatial scoring patterns.
The Hunger Games: Mockingjay – The Board Game
7.12Maneuver forces across tactical or historical battle maps.
Moby Dick, Or, The Card Game
5.64Build a deck or pool that turns small actions into stronger combos.