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Deadball box art
Rich game profile

Deadball

Deadball is a fast-paced baseball game for one or two players that uses real statistics and RPG dice to bring the ballpark to your tabletop. In fifteen or twenty minutes, simulate a full game between real or imaginary teams, using an elegantly simple system that's intuitive to di...

Players

1-2

Time

15-30

Age

8+

Weight

2.29

Rating

8.24

Should this hit the table?

Quick read before the metadata.

Deadball has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not require much cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Deadball has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not require much cooperation.

Replay value

Deadball has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics and strategies. The player interaction score is moderate. Deadball scales well with different numbers of players without compromising its appeal or balance. It has a moderate easiness to learn score, making it accessible to new players. Overall, Deadball has a strong replayability score of 7.75 out of 10.

Luck profile

Deadball has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game outcome is a balanced mix of luck and strategy.

Overview

What ABG knows about this game

Deadball is a fast-paced baseball game for one or two players that uses real statistics and RPG dice to bring the ballpark to your tabletop. In fifteen or twenty minutes, simulate a full game between real or imaginary teams, using an elegantly simple system that's intuitive to die-hards and casual fans alike. For the dead of winter, for the dead of night, for when your team is dead in the water, Deadball is there.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Commerce mapping

Buying signals

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Credits

People and publishers

Designers

1
W.M. Akers

Publishers

1
Akers Games

Linked items

Graph expansion queue

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