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Gangs Of Mega-city One
7.20Move forces between areas to control positions and pressure rivals.
Urban War
7.00Roll dice and choose how to use the results for tactical outcomes.
Tf22: Load!
6.70Play event cards to drive map pressure and long-term timing.
Tyranid Attack
6.07
Mercs: Conflict
6.10Build a deck or pool that turns small actions into stronger combos.
All Quiet On The Martian Front
6.96Maneuver forces across tactical or historical battle maps.
Star Trek Heroclix: Tactics
6.13Spend limited actions each turn to balance movement, setup, and scoring.
Gun And Gun
7.38Draft from shared options to assemble a plan over successive turns.
The War Of The Worlds
6.69Maneuver forces across tactical or historical battle maps.
Before The Earth Explodes
6.11
Forceball
6.09Bluff, read opponents, and time reveals around hidden information.
Sticks And Stones: Platoon-level Combat In World War Iv
7.10Maneuver forces across tactical or historical battle maps.
Laserburn: Sci-fi Combat Rules
6.93Roll dice and choose how to use the results for tactical outcomes.
The Final Light-year
6.61Play linked scenarios where mission goals shape each session.
Dark Age: Core Rules
7.67Maneuver forces across tactical or historical battle maps.
S.f.3.d. Original
7.16Maneuver forces across tactical or historical battle maps.
Outpost 18
6.33Build a deck or pool that turns small actions into stronger combos.
Judge Dredd: Block War
6.83Manage cards in hand to time plays, combos, and scoring windows.
Stratego: Star Wars Saga Edition
6.10Use clues and contradictions to deduce hidden information.
Helltank Destroyer
6.29Maneuver forces across tactical or historical battle maps.
Colonisator: The Twelve Planets' War
6.18Maneuver forces across tactical or historical battle maps.
Kaijudo
6.08Manage cards in hand to time plays, combos, and scoring windows.
Hawken: Real-time Card Game – Sharpshooter Vs. Bruiser
6.26Play event cards to drive map pressure and long-term timing.