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The Barracks Emperors
7.42Play suited cards to win tricks and manage timing.
Star Cartel
6.47Move goods between locations while optimizing routes and timing.
Wars Trading Card Game
6.79Manage cards in hand to time plays, combos, and scoring windows.
27th Passenger: A Hunt On Rails
6.75Use clues and contradictions to deduce hidden information.
Eagles: Waterloo
6.66Manage cards in hand to time plays, combos, and scoring windows.
Sentinels Of Earth-prime
8.11
Artificium
5.97Draft from shared options to assemble a plan over successive turns.
Bucket Brigade
6.04Manage cards in hand to time plays, combos, and scoring windows.
The Thing
6.91Place workers to claim actions and turn resources into plans.
Psycho Killer
7.02Manage cards in hand to time plays, combos, and scoring windows.
Unstable Unicorns: Chaos
7.15Collect matching sets while timing when to score or trade them.
Inheritors
7.30Collect matching sets while timing when to score or trade them.
Hecatomb
6.36Manage cards in hand to time plays, combos, and scoring windows.
Spank The Monkey
5.91Roll dice and choose how to use the results for tactical outcomes.
The Sorcerer's Cave
6.48
Spqf
7.12Build a deck or pool that turns small actions into stronger combos.
Space Station
6.57Place workers to claim actions and turn resources into plans.
Prohis
6.19Bluff, read opponents, and time reveals around hidden information.
Belote
6.61Play suited cards to win tricks and manage timing.
Jekyll & Hyde Vs Scotland Yard
7.50Play suited cards to win tricks and manage timing.
Force Of Will
6.87Build a deck or pool that turns small actions into stronger combos.
Twelve Heroes
6.86Move goods between locations while optimizing routes and timing.
We Will Wok You
6.29Collect matching sets while timing when to score or trade them.
Bridge Troll
6.02Bluff, read opponents, and time reveals around hidden information.