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Warhammer 40,000 Dice Masters: Battle For Ultramar Campaign Box
7.08Build a deck or pool that turns small actions into stronger combos.
Panzer General: Allied Assault
6.39Play event cards to drive map pressure and long-term timing.
Ranger
7.11Maneuver forces across tactical or historical battle maps.
Pacific Fury: Guadalcanal, 1942
7.29
Snapshot: Wildlife Photographer
7.35Push your luck for bigger rewards while risk keeps building.
Lost Victory: Manstein At Kharkov, Winter 1943
7.04Maneuver forces across tactical or historical battle maps.
Boots & Saddles, An Assault Series Module
6.83Maneuver forces across tactical or historical battle maps.
Super-skill Pinball: Holiday Special
7.20Mark choices on a sheet to build patterns and complete objectives.
Warehouse 13: The Board Game
7.19Coordinate shared actions while clues or threats pressure the group.
Second World War At Sea: Midway
7.22Maneuver forces across tactical or historical battle maps.
Daimyo
6.41Move forces between areas to control positions and pressure rivals.
Fifth Frontier War
6.73Maneuver forces across tactical or historical battle maps.
Café Fatal
6.43Commit presence to key areas and fight for influence where it matters.
Prussia's Glory: The Battles Of Frederick The Great
6.71Maneuver forces across tactical or historical battle maps.
Zorndorf
7.53Maneuver forces across tactical or historical battle maps.
Marvel Dice Masters: Avengers Infinity Campaign Box
7.48Build a deck or pool that turns small actions into stronger combos.
1979: Revolution In Iran
7.34Maneuver forces across tactical or historical battle maps.
Rush Out!
6.61Make decisions quickly while the game unfolds in real time.
World War Ii: Pacific Theater Of Operations
6.91Maneuver forces across tactical or historical battle maps.
Moesteiro
6.94Place workers to claim actions and turn resources into plans.
Fantahzee: Hordes & Heroes
6.24Roll dice and choose how to use the results for tactical outcomes.
Hold The Line: Frederick's War
7.67Maneuver forces across tactical or historical battle maps.
The Piggyback Brigade
6.14Use physical skill and timing to pull off the key moves.
Warhammer 40,000: Codex
7.03Roll dice and choose how to use the results for tactical outcomes.