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1895 Namibia
6.74Build routes and networks to connect locations efficiently.
Humans!!!
5.78Place tiles carefully to build spatial scoring patterns.
War For Edaðh
6.38Draft from shared options to assemble a plan over successive turns.
Deadlands: The Great Rail Wars
6.84Roll dice and choose how to use the results for tactical outcomes.
Epic Spell Wars Of The Battle Wizards: Hijinx At Hell High
6.81Roll dice and choose how to use the results for tactical outcomes.
Cultistorm
6.64Build a deck or pool that turns small actions into stronger combos.
Get Rich Quick
6.50Place workers to claim actions and turn resources into plans.
Flutter
6.62Roll dice and choose how to use the results for tactical outcomes.
Terminus
7.73Cover spaces on a grid to build a spatial scoring plan.
Beyond Waterloo
7.31Move forces between areas to control positions and pressure rivals.
Haithabu
6.11Place workers to claim actions and turn resources into plans.
After The Holocaust: The Nuclear Devastation Of America – Recovery And Reunification
6.07Maneuver forces across tactical or historical battle maps.
Orconomics (second Edition)
6.74Place workers to claim actions and turn resources into plans.
Marvel Dice Masters: X-men Forever Campaign Box
7.52Build a deck or pool that turns small actions into stronger combos.
Veto! Szlachecka Gra Karciana 2 Edycja (2ed)
6.65Compete for contested options while managing cost and timing.
Card Rails
6.57Build routes and networks to connect locations efficiently.
Verrix
7.61Build a deck or pool that turns small actions into stronger combos.
Playboss
6.28Negotiate deals and shifting promises to improve your position.
Cthulhu: Death May Die – Fear Of The Unknown
8.91Coordinate shared actions while clues or threats pressure the group.
Bruti
6.84Manage cards in hand to time plays, combos, and scoring windows.
La Loire
6.16Move goods between locations while optimizing routes and timing.
Karak Goblin
6.31Build a deck or pool that turns small actions into stronger combos.
Blacksmith Brothers
7.00Place workers to claim actions and turn resources into plans.
Sherwood Forest
5.80Place workers to claim actions and turn resources into plans.