Table feel
Moderately interactive game with a good balance of direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus.
Publisher's Description: Each player starts with £300. He tries to make a further £300 by drawing dividends and by buying and selling shares in trading companies. There are six companies. Players do not own companies. The only way a player can obtain an interest in a company is b...
Players
2-10
Time
?-?
Age
8+
Weight
1.67
Rating
6.62
Should this hit the table?
Moderately interactive game with a good balance of direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderately interactive game with a good balance of direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus.
Flutter has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement. Player interaction is moderate. It scales well with different numbers of players. The game is moderately easy to learn, offering a balance between depth and accessibility. Overall, Flutter has a strong replayability score of 7.9 out of 10.
Flutter has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While some strategic decisions can influence the outcome, luck still plays a significant role. The game is a balanced mix of luck and strategy, with the game outcome being determined by a combination of player strategy and luck.
Overview
Publisher's Description: Each player starts with £300. He tries to make a further £300 by drawing dividends and by buying and selling shares in trading companies. There are six companies. Players do not own companies. The only way a player can obtain an interest in a company is by buying its shares. Players may invest all their money in one company or invest it in several companies as they please. Dice decide the dividends paid on the various shares, and these in turn influence the share values. Frequently, during the game, players may be able to foretell which shares are likely to rise and which to fall, and can buy or sell accordingly. The game is thus a mixture of luck and skill, and fun galore. What You Get: 1 mounted Playing Board 6 sets of share pegs Rule booklet Money in 5 denominations Deck of 'Market News' cards 6 sets of Share Certificates (8 each in Flutter, 10 each in Mr. Moneymaker) 1 six sided die and 1 letter die 1 dice shaker
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