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Unlock!: Secret Adventures – Tombstone Express
6.69Coordinate shared actions while clues or threats pressure the group.
Archer: Once You Go Blackmail...
7.10Use clues and contradictions to deduce hidden information.
Lifeboat
6.31Bluff, read opponents, and time reveals around hidden information.
Throw Throw Burrito
6.35Use physical skill and timing to pull off the key moves.
Warhammer 40,000 (third Edition)
6.52Roll dice and choose how to use the results for tactical outcomes.
Walk The Plank!
6.53Play disruptive cards to slow rivals and protect your own plan.
1st & Goal
6.54Roll dice and choose how to use the results for tactical outcomes.
King
6.40Play suited cards to win tricks and manage timing.
Monikers: More Monikers
8.27Draft from shared options to assemble a plan over successive turns.
Detroit-cleveland Grand Prix
6.78Compete for contested options while managing cost and timing.
Space Gate Odyssey
6.96Build routes and networks to connect locations efficiently.
Space Dealer
6.52Move goods between locations while optimizing routes and timing.
Yokai Septet
7.33Play suited cards to win tricks and manage timing.
Ortus Regni
7.57
The Castle Of The Devil
6.42Use clues and contradictions to deduce hidden information.
Dungeon Command: Curse Of Undeath
7.47Play event cards to drive map pressure and long-term timing.
Galactic Emperor
6.59Maneuver forces across tactical or historical battle maps.
Mystic Market
7.07Collect matching sets while timing when to score or trade them.
Battlefleet Gothic
7.06Use positioning and line of sight to create tactical attacks.
Byzanz
6.64Compete for contested options while managing cost and timing.
Who Goes There?
7.21Spend limited actions each turn to balance movement, setup, and scoring.
Plums
6.57Play suited cards to win tricks and manage timing.
Death Valley
6.86Push your luck for bigger rewards while risk keeps building.
Beasty Bar: New Beasts In Town
7.01Manage cards in hand to time plays, combos, and scoring windows.