ABG All Board Games
Dungeon Command: Curse Of Undeath box art
Rich game profile

Dungeon Command: Curse Of Undeath

Dungeon Command: Curse of Undeath is a card-driven skirmish game played on modular interlocking map tiles that uses order cards, creature cards and miniatures. The object of the game is to have the highest remaining Morale when an opposing warband's Morale has been reduced to 0 o...

Players

2

Time

?-?

Age

12+

Weight

2.52

Rating

7.47

Should this hit the table?

Quick read before the metadata.

The final interaction score for Dungeon Command: Curse of Undeath is 7.25 out of 10. This indicates a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is limited emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

The final interaction score for Dungeon Command: Curse of Undeath is 7.25 out of 10. This indicates a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is limited emphasis on cooperation in the game.

Replay value

Dungeon Command: Curse of Undeath has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions adds to the replay value, and the game offers a good balance between easiness to learn and depth of gameplay.

Luck profile

The final luck score for Dungeon Command: Curse of Undeath is 5.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Dungeon Command: Curse of Undeath is a card-driven skirmish game played on modular interlocking map tiles that uses order cards, creature cards and miniatures. The object of the game is to have the highest remaining Morale when an opposing warband's Morale has been reduced to 0 or below, or if a player ends his or her turn with no creatures on the battlefield. As a player, you take on the role of a commander, sending a warband to battle the forces arrayed against you. You recruit troops and deploy them on the battlefield. You issue orders to those creatures, outfit them with spells and equipment, and direct their tactics to break the morale of your enemies and drive them from the field. Dungeon Command: Curse of Undeath includes twelve miniatures specific to this faction pack. While each Dungeon Command faction is meant to be played by a single player, quick-start rules allow two players to engage in a shortened version of the game using only one box. Dungeon Command is designed for two players, although up to four can play with a few adjustments explained under the advanced rules. Integratable with: Dungeon Command: Blood of Gruumsh Dungeon Command: Heart of Cormyr Dungeon Command: Sting of Lolth Dungeon Command: Tyranny of Goblins Can also integrate with: Dungeons & Dragons: Castle Ravenloft Board Game Dungeons & Dragons: The Legend of Drizzt Board Game Dungeons & Dragons: Wrath of Ashardalon Board Game Dungeons & Dragons: Temple of Elemental Evil Board Game

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Commerce mapping

Buying signals

No commerce mappings imported yet.

Credits

People and publishers

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.