ABG All Board Games
Meridian box art
Rich game profile

Meridian

After years of negotiations, Queen Wu Wei has at last decided to let some of the powerful European commercial companies establish garrisoned trading posts in the rich cities of the Southern Archipelago, but only on condition that they submit to certain curious rules she has devis...

Players

2-4

Time

?-?

Age

10+

Weight

2.54

Rating

6.00

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Meridian has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The presence of expansions adds to the overall replay value, and the game offers a good balance between ease of learning and depth of gameplay.

Luck profile

Meridian has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

After years of negotiations, Queen Wu Wei has at last decided to let some of the powerful European commercial companies establish garrisoned trading posts in the rich cities of the Southern Archipelago, but only on condition that they submit to certain curious rules she has devised. In the game the players personify these companies and compete with each other in setting up garrisons (marked by towers of various heights) in the most desirable locations of the archipelago, while at the same time observing the wily Queen’s rules. Your aim is to take over islands by establishing more garrison in their cities than your opponents. But watch out! During play garrisons may be forcibly displaced!

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

No media imported yet.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Commerce mapping

Buying signals

No commerce mappings imported yet.

Credits

People and publishers

Designers

1
Leo Colovini

Publishers

3
Piatnik Rio Grande Games Venice Connection

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.