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Husarengolf box art
Rich game profile

Husarengolf

Husarengolf is a dexterity game for 2 or 4 players, each holding an end of a board, who tilt the playing area to try to get a ball to land in one of their spaces. With four, players are on teams.

Players

2-4

Time

?-?

Age

8+

Weight

?

Rating

7.12

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.

Replay value

Husarengolf has a high variability gameboard, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game offers deep strategic possibilities and room for improvement over time. Player interaction is moderate. It scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Husarengolf has a strong replayability score of 7.85.

Luck profile

Husarengolf has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Husarengolf is a dexterity game for 2 or 4 players, each holding an end of a board, who tilt the playing area to try to get a ball to land in one of their spaces. With four, players are on teams.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Torsten Marold

Artists

1
Franz Vohwinkel

Publishers

2
ABACUSSPIELE franjos Spieleverlag

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