ABG All Board Games
Foundation box art

Foundation

Players

1-2

Time

15-30

Age

5+

Weight

1.5

Rating

6.59

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Foundation has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic depth, and good scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The expansions add new content and gameplay elements, enhancing the replay value. There is ample room for players to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers enough depth to keep players engaged.

Luck profile

The final luck score for Foundation is 7, indicating a game that has a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Foundation is an abstract two-player game in which players place their pieces onto a grid board. Points are scored according to the number of existing pieces in contact with the piece already played, irrespective of color. Additionally, the four corner spaces and the central square are marked with a dot; pieces played over these dots score one extra point. Each player has 14 pieces: straights, zig zags, "U" shapes, and corners of varying sizes. The pieces must be placed right side up, which is indicated by a groove carved into the top of the pieces. This often leads to difficult decisions needing to be made as to how to get the majority of your pieces onto the board while maximizing the points scored for each piece and also preventing your opponent from getting his pieces onto the board. Scoring is recorded using wooden pegs and one track for each player with 0-9 & 0-50 holes in the border of the board. For each piece left at the end of the game, two points are deducted from a player's score.

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Credits

Designers

2
Rafi Arkin Gavin Birnbaum

Artists

1
Rafi Arkin

Publishers

1
Cubiko Games

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