ABG All Board Games
Crimopolis box art
Rich game profile

Crimopolis

Set in 1926, you are an unsuccessful gangster in a petty town. Tired of doing small jobs that only earn stress and scars, you dream of putting the hype on big time. The rumble on the street is the big guys in the big cities are pulling the big dough, and you want to be the most p...

Players

2-5

Time

30-100

Age

12+

Weight

2.2

Rating

7.27

Should this hit the table?

Quick read before the metadata.

Crimopolis has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, the game does not emphasize cooperation as much.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Crimopolis has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, the game does not emphasize cooperation as much.

Replay value

Crimopolis has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Crimopolis has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role in the game. The overall luck dependence is balanced, with a mix of luck and strategy determining the game outcome.

Overview

What ABG knows about this game

Set in 1926, you are an unsuccessful gangster in a petty town. Tired of doing small jobs that only earn stress and scars, you dream of putting the hype on big time. The rumble on the street is the big guys in the big cities are pulling the big dough, and you want to be the most prestigious of them all. Crimopolis is a fast-paced strategy board game about bean-shooters, chippies, and sugar in a city where nothing counts but underground influence. Recruit criminals, explore the city, execute illicit jobs, ambush others, and take over their assets. Grow your skills and abilities, so you can counteract when reporters and enemies get in the way. Players explore a city area by moving gangsters further and further away from their headquarters. Tiles feature streets and city blocks with parks, banks, graveyards, churches, lakes, etc. Players assemble gangsters and execute jobs. The trickier the job the more prestige they earn. Taking over other players' assets also gains prestige as well as end game contributions such as city influence, body count, and hidden skills. The player with the most prestige wins. Crimopolis is a mixture of a Eurogame featuring strategy with multiple winning paths and downplaying luck, and an Amerigame allowing for an immersive 1920s gangster theme with direct player conflict and highly intuitive rules. The game length can be freely adjusted: shorter games increase luck, longer games deepen gameplays. The recommended game length balances both and allows for family game nights with players of different ages. Crimopolis was awarded Best Physical Game of 2020 by NZ Games Festival. —description from the publisher

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

No media imported yet.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Credits

People and publishers

Designers

1
Sven Obermaier

Artists

1
Sam Rodger

Publishers

1
Cheap Sheep Games

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.