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Comeback box art

Comeback

Players

2-4

Time

?-?

Age

9+

Weight

1.6

Rating

5.84

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Comeback offers a high level of variability with its gameboard, multiple paths to victory, and random elements. The presence of expansions adds even more content and gameplay elements. The game provides deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Comeback has a strong replayability score of 8.03.

Luck profile

The final luck score for Comeback is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Another in the line of very small card games by Reinhard Staupe. The deck consists of four suits of cards numbered 1 to 7. The 1s have three stars, the 2s have two stars and all other cards have one star. Players start with 150 points (which serves as a starting score and a money pool for bidding). For 2 players, use 16 cards, for 3 players use 21 cards, for 4 players use 24 cards (so that players do not know which cards are in play) and these are auctioned off one at a time. Bid increments must be at least as great as the number of the card being auctioned but can be more - i.e. while bidding on a card with the number 4, a bid of four would require a bid of 8 or more from the next bidder). The first bid can be lower, the same or higher than the number of the card. Bidding goes clockwise around the table. First bid also moves clockwise around the table. When all cards have been auctioned, suits are scored separately for each player by adding the card numbers and multiplying that figure by the total number of stars in the suit. Scores for each suit are added to any remaining points from a players' starting pool (points remaining from the original pool of 150) to determine the final score. Comeback was nominated for Spiel des Jahres in Germany in 1997.

Category

1

Mechanism

1

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Editions

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Credits

Designers

1
Reinhard Staupe

Artists

1
Andreas Staupe

Publishers

1
Staupe Spiele

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