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Blaze box art
Rich game profile

Blaze

In Blaze, players try to get rid of their cards, but have to achieve this in an extremely clever and very unusual way. The player whose turn it is plays together with the second next player, which leads to constantly changing alliances. In the end, the player who collects the mos...

Players

3-5

Time

?-?

Age

10+

Weight

2

Rating

5.81

Should this hit the table?

Quick read before the metadata.

Blaze has a high level of direct confrontation and strategic depth in confrontation. Players need to pay frequent attention to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Blaze has a high level of direct confrontation and strategic depth in confrontation. Players need to pay frequent attention to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Blaze offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Blaze has a strong replayability score of 7.85.

Luck profile

Blaze has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In Blaze, players try to get rid of their cards, but have to achieve this in an extremely clever and very unusual way. The player whose turn it is plays together with the second next player, which leads to constantly changing alliances. In the end, the player who collects the most feathers wins. Blaze is designed for at least three players and based on the classic Russian public domain game Durak. To stay true to the game's origins, Russian artist Nadezhda Mikryukova has illustrated the legendary firebirds and the decorative card frames of Blaze in a classic illustration style.

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