Find your next board game
Ages 8+
Chu Shogi
8.10
2 players
?-? min
4.25 weight
? rank
Abstract
Abstract Strategy
Grid Movement
Category: Combinatorial
Components: 12 x 12 Grids
1994
Ages 12+
Roborally
7.10
2-8 players
45-120 min
2.43 weight
? rank
Strategy
Thematic
Maze
Miniatures
Racing
Action Queue
Bias
Grid Movement
Components: 12 x 12 Grids
Components: Miniatures
2008
Ages 10+
Cannonball Colony
7.00
2-4 players
?-? min
2.44 weight
? rank
Abstract
Strategy
Territory Building
Modular Board
Tile Placement
Components: 12 x 12 Grids
Digital Implementations: VASSAL
2003
Ages 12+
Domaine
7.00
2-4 players
?-? min
2.71 weight
? rank
Strategy
Medieval
Territory Building
Enclosure
Hand Management
Modular Board
Components: 12 x 12 Grids
Components: Miniatures
1973
Ages 8+
Realm
6.90
2 players
?-? min
3.17 weight
? rank
Abstract
Abstract Strategy
Category: Combinatorial
Components: 12 x 12 Grids
2011
Ages 12+
Urban Sprawl
6.80
2-4 players
?-? min
3.31 weight
? rank
Strategy
City Building
Economic
Action Points
Area Majority / Influence
Open Drafting
Components: 12 x 12 Grids
1987
Ages 12+
Shark
6.60
2-6 players
?-? min
2.2 weight
? rank
Strategy
Economic
Commodity Speculation
Dice Rolling
Stock Holding
Animals: Sharks
Components: 12 x 12 Grids
2007
Ages 10+
Ponte Del Diavolo
6.50
2 players
?-? min
2.33 weight
? rank
Abstract
Abstract Strategy
Territory Building
I Cut, You Choose
Network and Route Building
Square Grid
Category: Combinatorial
Cities: Venice (Veneto, Italy)
1975
Ages 10+
Sly
6.50
1-4 players
?-? min
3 weight
? rank
Abstract
Abstract Strategy
Game System
Pattern Building
Category: Combinatorial
Components: 12 x 12 Grids
1995
Ages 10+
Streetcar
6.50
2-5 players
?-? min
2.06 weight
? rank
Family
Strategy
Trains
Transportation
Network and Route Building
Point to Point Movement
Race
Cities: Munich (Bavaria, Germany)
Cities: New Orleans (Louisiana, USA)
2009
Ages 8+
Creepers
6.40
2 players
?-? min
2.5 weight
? rank
Print & Play
Territory Building
Action Points
Area Majority / Influence
Pattern Building
Components: 12 x 12 Grids
Players: Two Player Only Games
1999
Ages 8+
Siesta
6.30
2-4 players
?-? min
2.52 weight
? rank
Abstract
Abstract Strategy
Pattern Building
Pattern Recognition
Square Grid
Category: Combinatorial
Components: 12 x 12 Grids
1996
Ages 8+
Stonewall
6.10
2-4 players
?-? min
1.5 weight
? rank
Abstract
Abstract Strategy
Maze
Area-Impulse
Roll / Spin and Move
Team-Based Game
Components: 12 x 12 Grids
1997
Ages 12+
Volle Hütte
6.10
3-5 players
?-? min
2.09 weight
? rank
Economic
Hand Management
Tile Placement
Components: 12 x 12 Grids
2007
Ages 12+
Battue: Storm Of The Horse Lords
5.90
2-4 players
?-? min
2.05 weight
? rank
Family
Wargames
Fantasy
Wargame
Area Majority / Influence
Card Play Conflict Resolution
Dice Rolling
Components: 12 x 12 Grids
Components: Miniatures
2010
Ages 7+
Nexos
5.90
2-4 players
?-? min
1.6 weight
? rank
Abstract
Abstract Strategy
Square Grid
Tile Placement
Components: 12 x 12 Grids
2010
Ages 6+
Acuity
5.80
2-20 players
?-? min
1.33 weight
? rank
Children's Game
Party Game
Puzzle
Modular Board
Pattern Recognition
Components: 12 x 12 Grids
2006
Ages 6+
Inversé
5.80
2 players
?-? min
2.4 weight
? rank
Abstract
Abstract Strategy
Puzzle
Components: 12 x 12 Grids
Components: 3-Dimensional (3D)
2006
Ages 8+
Perplexcity: The Boardgame
5.50
2-16 players
?-? min
1.8 weight
? rank
Puzzle
Trivia
Components: 12 x 12 Grids