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Amsterdam
7.86Build routes and networks to connect locations efficiently.
Drako: Dragon & Dwarves
6.67Play event cards to drive map pressure and long-term timing.
Capital Lux 2: Generations
7.68Commit presence to key areas and fight for influence where it matters.
Super Dungeon Explore
6.73Spend limited actions each turn to balance movement, setup, and scoring.
Tsukuyumi: Full Moon Down
7.86Play event cards to drive map pressure and long-term timing.
20th Century
6.83Remember hidden information and use recall to make better choices.
Sylla
6.72Vote, persuade, and read the table to push group decisions.
Nightfall
6.48Build a deck or pool that turns small actions into stronger combos.
Samarkand: Routes To Riches
6.87Build routes and networks to connect locations efficiently.
Oasis
6.70Place tiles carefully to build spatial scoring patterns.
1944: Race To The Rhine
7.21Move goods between locations while optimizing routes and timing.
Atlantic Star
6.85Compete for contested options while managing cost and timing.
The King's Guild
7.06Collect matching sets while timing when to score or trade them.
Cuzco
7.44Place tiles carefully to build spatial scoring patterns.
Illuminati
6.47Build routes and networks to connect locations efficiently.
Tiny Epic Mechs
6.74Commit presence to key areas and fight for influence where it matters.
Dreamscape
7.36Build patterns from chosen pieces to unlock scoring opportunities.
Thunderstone Advance: Worlds Collide
7.73Build a deck or pool that turns small actions into stronger combos.
Dual Powers: Revolution 1917
7.45Play event cards to drive map pressure and long-term timing.
Iron Curtain
7.09Play event cards to drive map pressure and long-term timing.
Mythotopia
6.79Build a deck or pool that turns small actions into stronger combos.
To Court The King
6.45Build patterns from chosen pieces to unlock scoring opportunities.
Orbis
6.63Place tiles carefully to build spatial scoring patterns.
Village Rails
7.33Build routes and networks to connect locations efficiently.