Table feel
Orbis has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.
Orbis is a tactical game of world development and strategic resource management, in which players take on the roles of gods creating their best universes. Utilizing lands lost in the aether, players accumulate worshippers to spend on even more fruitful lands — some of which grant...
Players
2-4
Time
?-?
Age
10+
Weight
2.04
Rating
6.63
Should this hit the table?
Orbis has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Orbis has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.
Orbis has a high variability gameboard, with different experiences each time it is played. The availability of expansions adds to the replay value. The game offers deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is relatively easy to learn, providing a good balance between depth and accessibility. Overall, Orbis has a strong replayability score of 7.89.
Orbis has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
Orbis is a tactical game of world development and strategic resource management, in which players take on the roles of gods creating their best universes. Utilizing lands lost in the aether, players accumulate worshippers to spend on even more fruitful lands — some of which grant game-changing bonuses. The key to victory lies in having the most creation points (CPs) at the end of the game! On your turn, you must take a tile from either the nine region tiles in the center of the table or the available God tiles. (A player may take only one God tile throughout the game.) Every time you take a region tile, worshippers of the same color as the tile taken are placed on adjacent tiles, making the tiles left behind more enticing for the next player. Restrictions apply to region tile placement, making each decision tougher than the last! After fifteen rounds, the game ends when all players have created their universe, at which point CPs are calculated, bonus tiles awarded, and a winner is crowned. Beautifully simple yet rich in strategy, Orbis is a different game each and every time you play it. Become the best god and craft your most prosperous universe!
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