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10,201-10,224 of 20,442 games found

The Kaiser's War: World War I, 1918-19 box art

The Kaiser's War: World War I, 1918-19

Maneuver forces across tactical or historical battle maps.

Year2010 Players1-2 Time?-? Weight2.67 Age12+
Wargame World War I Dice Rolling Hexagon Grid Continents: Europe Magazine: Strategy & Tactics
Nemesis: Retaliation box art

Nemesis: Retaliation

Coordinate shared actions while clues or threats pressure the group.

Year2025 Players1-5 Time90-180 Weight3.67 Age14+
Adventure Horror Miniatures Cooperative Game Dice Rolling Hidden Roles Admin: Upcoming Releases Crowdfunding: Gamefound
Rise Of Totalitarianism box art

Rise Of Totalitarianism

Play event cards to drive map pressure and long-term timing.

Year2017 Players?-? Time180-540 Weight3.5 Age12+
Political Wargame Action Points Area Majority / Influence Campaign / Battle Card Driven Category: Print-on-Demand Continents: Europe
Edenia box art

Edenia

Place tiles carefully to build spatial scoring patterns.

Year2016 Players2-4 Time?-? Weight1.75 Age8+
Racing Space Exploration Tile Placement Animals: Sheep
Black Sea Black Death box art

Black Sea Black Death

Maneuver forces across tactical or historical battle maps.

Year1982 Players2-4 Time?-? Weight3.92 Age12+
Wargame World War II Dice Rolling Hexagon Grid Simulation Digital Implementations: VASSAL Series: Black Sea * Black Death
The Tree Lined Avenue box art

The Tree Lined Avenue

Build patterns from chosen pieces to unlock scoring opportunities.

Year2019 Players2-4 Time20-30 Weight2.25 Age14+
Territory Building Open Drafting Pattern Building Tile Placement Theme: Gardening
Wild West Exodus box art

Wild West Exodus

Roll dice and choose how to use the results for tactical outcomes.

Year2013 Players2-4 Time?-? Weight3 Age?+
Fighting Miniatures Wargame Dice Rolling Variable Player Powers History: American Old West (Wild West)
Akiba box art

Akiba

Move pieces across a map while planning position and timing.

Year1994 Players2 Time?-? Weight1.9 Age8+
Abstract Strategy Grid Movement Slide/Push Square Grid Category: Combinatorial Components: 7 x 7 Grids
Traffic Jam box art

Traffic Jam

Push your luck for bigger rewards while risk keeps building.

Year2019 Players3-8 Time10-20 Weight1.5 Age8+
Card Game Transportation Hand Management Push Your Luck Simultaneous Action Selection Organizations: Board Games Association ofâ?¦
Warhammer 40,000: Heroes Of Black Reach – Drop Zone Demo Kit box art

Warhammer 40,000: Heroes Of Black Reach – Drop Zone Demo Kit

Plan actions in a queue and manage the timing before they resolve.

Year2017 Players2 Time30-60 Weight4 Age14+
Science Fiction Wargame Action Queue Players: Two-Player Only Games
America In Flames box art

America In Flames

Maneuver forces across tactical or historical battle maps.

Year1998 Players2-6 Time?-? Weight4.56 Age12+
Wargame World War II Hexagon Grid Country: USA Series: World in Flames (ADG)
Across The Pacific box art

Across The Pacific

Maneuver forces across tactical or historical battle maps.

Year2010 Players2-4 Time180-1080 Weight3.31 Age12+
Nautical Wargame World War II Chit-Pull System Dice Rolling Hexagon Grid Country: Japan Country: USA
Inklings box art

Inklings

Create or guess words from clues, letters, and table pressure.

Year1993 Players4-6 Time?-? Weight1.5 Age12+
Party Game Word Game Components: Sand Timers Misc: Mensa Select
Dioses! box art

Dioses!

Build patterns from chosen pieces to unlock scoring opportunities.

Year2023 Players2-6 Time10-20 Weight1.25 Age8+
Puzzle Pattern Building
Karo box art

Karo

Build patterns from chosen pieces to unlock scoring opportunities.

Year2005 Players2 Time?-? Weight2 Age8+
Abstract Strategy Grid Movement Map Deformation Modular Board Category: Combinatorial Category: n in a row
Zark City box art

Zark City

Place tiles carefully to build spatial scoring patterns.

Year2008 Players2-5 Time?-? Weight2.31 Age?+
Abstract Strategy Card Game Territory Building Area Majority / Influence Area-Impulse Modular Board Components: Looney Pyramid Games Series: Zarcana-type
Vampire Radar box art

Vampire Radar

Use clues and contradictions to deduce hidden information.

Year2014 Players2-4 Time?-? Weight2 Age10+
Bluffing Deduction Fighting Grid Movement Hidden Movement Secret Unit Deployment Creatures: Vampires Mechanism: Hidden Movement
Corporation box art

Corporation

Solve a self-contained solo challenge against the game system.

Year2009 Players1-4 Time?-? Weight2.75 Age10+
Abstract Strategy Race Solo / Solitaire Game Category: Combinatorial Players: Games with Solitaire Rules
Wordsearch box art

Wordsearch

Build patterns from chosen pieces to unlock scoring opportunities.

Year1988 Players2-4 Time?-? Weight2.15 Age8+
Word Game Pattern Building Components: 10 x 10 Grids Word Games: Spelling / Letters
For The Win box art

For The Win

Build patterns from chosen pieces to unlock scoring opportunities.

Year2012 Players2 Time?-? Weight1.84 Age8+
Abstract Strategy Action Points Pattern Building Pieces as Map Animals: Apes / Monkeys Creatures: Aliens / Extraterrestrials
Dune: Betrayal box art

Dune: Betrayal

Use clues and contradictions to deduce hidden information.

Year2021 Players4-8 Time20-40 Weight2 Age14+
Card Game Movies / TV / Radio theme Novel-based Betting and Bluffing Deduction Hidden Roles Books: Dune
Ni No Kuni Ii: The Board Game box art

Ni No Kuni Ii: The Board Game

Coordinate with teammates to solve the game's shared challenge.

Year2019 Players1-4 Time?-? Weight1.63 Age14+
City Building Dice Fantasy Cooperative Game Dice Rolling
Primordial Secrets box art

Primordial Secrets

Build a deck or pool that turns small actions into stronger combos.

Year2023 Players2-4 Time30-90 Weight2.67 Age13+
Card Game Fantasy Deck, Bag, and Pool Building Open Drafting Secret Unit Deployment Crowdfunding: Kickstarter
Pandoria Merchants box art

Pandoria Merchants

Place workers to claim actions and turn resources into plans.

Year2020 Players1-4 Time30-90 Weight3 Age8+
Dice Economic Print & Play Area Majority / Influence Dice Rolling Enclosure Mechanism: Roll-and-Write Versions & Editions: Dice Versions of Non-Diceâ?¦