ABG All Board Games
Black Sea Black Death box art
Rich game profile

Black Sea Black Death

Black Sea * Black Death is a simulation-game for 2 to 4 players of the Soviet amphibious operations conducted in early February of 1943 as a part of Operation Gory/Morsky (Mountains/Sea). The objective of Operation Morsky was to surround and take the port city of Novorossisk, ope...

Players

2-4

Time

?-?

Age

12+

Weight

3.92

Rating

7.32

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Replay value

Black Sea Black Death has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. Players have ample room to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, Black Sea Black Death provides a fresh and engaging experience with a high replayability factor.

Luck profile

Black Sea Black Death has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, the game still relies on a balanced mix of luck and strategy. Overall, luck plays a significant role in determining the game outcome.

Overview

What ABG knows about this game

Black Sea * Black Death is a simulation-game for 2 to 4 players of the Soviet amphibious operations conducted in early February of 1943 as a part of Operation Gory/Morsky (Mountains/Sea). The objective of Operation Morsky was to surround and take the port city of Novorossisk, opening the way to a drive on Anapa which cut the main supply line keeping the German 17th Army alive in the Kuban-Taman area. The game covers a battle of 9 1/2 days on a scale of one half mile per hex (800 meters) and one turn per day. Fighting takes place on beaches, in mountains, in an industrial city and in the air overhead, with the units involved being mostly of battalion or company size (roughly 100 men per strength point), with naval units representing one ship or two boats, and air units each representing ten aircraft. There are some unusual concepts in the game system, as well as a considerable amount of detail. Game Scale: Turn: Impulses = 4-5 hours, 5-6 impulses per day Hex: 880 yards / 804 meters Units: Company to Regiment Game Inventory: One 22 x 34" full-color mapsheet Two dual-side printed countersheets (1 combat, 1 markers - 600 1/2" counters) One 40-page Black Sea - Black Death rules booklet Two Player Aid cards (in rules booklet) One 4-page Charts & Tables booklet (in rule booklet) Two 6-sided dice Players: 1 or more Playing Time: 2-20 hours Complexity: Medium Solitaire Suitability: Moderate

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

No media imported yet.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Credits

People and publishers

Designers

1
Jack Radey

Artists

1
Rodger B. MacGowan

Publishers

1
People's War Games

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.