Find your next board game
2021
Ages 8+
Umbra Via
6.48
2-4 players
30-45 min
2 weight
Abstract
Abstract Strategy
Area Majority / Influence
Auction/Bidding
Tile Placement
Digital Implementations: Tabletopia
Theme: Flowers
2022
Ages 10+
Break The Cube
7.22
2-4 players
15-25 min
1.67 weight
Abstract
Family
Deduction
Deduction
Memory
Components: 3-Dimensional (3D)
2012
Ages 6+
Pizza Theory
6.13
2-3 players
10-15 min
1.58 weight
Abstract
Abstract Strategy
Area Majority / Influence
Simultaneous Action Selection
Crowdfunding: Kickstarter
Food & Drink: Pizza
2016
Ages 8+
Pocket Invaders
6.61
2-4 players
10-20 min
2.25 weight
Abstract
Abstract Strategy
Dice
Grid Movement
Roll / Spin and Move
Crowdfunding: Kickstarter
Crowdfunding: Verkami
1972
Ages 8+
Ultimate Mastermind
5.95
2 players
?-? min
2.25 weight
Abstract
Abstract Strategy
Children's Game
Deduction
Induction
Pattern Recognition
Game: Mastermind
Players: Two Player Only Games
1990
Ages 8+
Zatre
6.38
2-6 players
?-? min
2.04 weight
Abstract
Abstract Strategy
Tile Placement
Components: 15 x 15 Grids
2010
Ages 10+
Slither
7.97
2 players
?-? min
2.93 weight
Abstract
Abstract Strategy
Pattern Building
Category: Combinatorial
Components: 13 x 13 Grids
1999
Ages 10+
Icetowers
6.37
2-5 players
?-? min
1.88 weight
Abstract
Abstract Strategy
Real-time
Set Collection
Tile Placement
Components: Looney Pyramid Games
2006
Ages 8+
Oshi
6.14
2 players
15-20 min
2.14 weight
Abstract
Abstract Strategy
Mythology
Slide/Push
Square Grid
Category: Combinatorial
Components: 9 x 9 Grids
1993
Ages 12+
Ramparts
6.28
2-4 players
?-? min
2.34 weight
Abstract
Abstract Strategy
City Building
Point to Point Movement
Tile Placement
Cities: San Gimignano (Italy)
2019
Ages 9+
Moon Base
6.85
2 players
30-60 min
2.33 weight
Abstract
Abstract Strategy
Space Exploration
Area Majority / Influence
Players: Two Player Only Games
1970
Ages 10+
Ploy
6.28
2-4 players
?-? min
2.38 weight
Abstract
Abstract Strategy
Grid Movement
Components: 9 x 9 Grids
Digital Implementations: TableTop Simulator Modâ?¦
1999
Ages 8+
Siesta
6.33
2-4 players
?-? min
2.52 weight
Abstract
Abstract Strategy
Pattern Building
Pattern Recognition
Square Grid
Category: Combinatorial
Components: 12 x 12 Grids
2014
Ages 10+
Fendo
7.77
2 players
?-? min
2 weight
Abstract
Abstract Strategy
Area Majority / Influence
Enclosure
Point to Point Movement
Category: Combinatorial
Components: 7 x 7 Grids
2009
Ages 7+
Ubongo Extreme: Fun-size Edition
6.20
1-4 players
15-30 min
1.53 weight
Abstract
Family
Puzzle
Real-time
Pattern Building
Game: Ubongo
1975
Ages 8+
Figure It
6.57
2-5 players
?-? min
1.38 weight
Abstract
Deduction
1975
Ages 10+
Epaminondas
7.14
2 players
?-? min
2.86 weight
Abstract
Abstract Strategy
Grid Movement
Category: Combinatorial
Components: 12 x 14 Grids
2012
Ages 8+
Columba
6.91
2-4 players
?-? min
2.25 weight
Abstract
Abstract Strategy
Animals
Territory Building
Area Majority / Influence
Layering
Team-Based Game
Mechanism: Partially overlapping cards
Ages 8+
Go-moku
5.94
2 players
?-? min
1.86 weight
Abstract
Abstract Strategy
Pattern Building
Category: Combinatorial
Category: n in a row
1967
Ages 8+
Score Four
6.00
2-4 players
?-? min
1.78 weight
Abstract
Abstract Strategy
Pattern Building
Pattern Recognition
Tile Placement
Category: Combinatorial
Category: n in a row
1977
Ages 7+
Jarnac
6.74
2 players
?-? min
2.2 weight
Abstract
Family
Word Game
Team-Based Game
Tile Placement
Components: 9 x 9 Grids
Digital Implementations: Boiteajeux
2001
Ages 8+
Proteus
6.58
2 players
?-? min
3.21 weight
Abstract
Abstract Strategy
Dice
Grid Movement
Variable Player Powers
Category: Combinatorial
Components: 8 x 8 Grids
Ages 8+
Bagh Chal
6.16
2 players
?-? min
2.33 weight
Abstract
Abstract Strategy
Grid Movement
Variable Player Powers
Animals: Goats
Animals: Tigers
2003
Ages 7+
Abalone Quattro
6.79
2-4 players
?-? min
2.33 weight
Abstract
Abstract Strategy
Grid Movement
Components: Marbles
Game: Abalone