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Treatment: A Psychiatry Card Game
5.83Manage cards in hand to time plays, combos, and scoring windows.
Bin'fa: The Tao Of War
5.78Move pieces across a map while planning position and timing.
Demigods Evolution
5.43Build a deck or pool that turns small actions into stronger combos.
Metazoo: Cryptid Nation
6.12Bluff, read opponents, and time reveals around hidden information.
Island Hopper
5.51Move goods between locations while optimizing routes and timing.
Reanimator
5.89Coordinate shared actions while clues or threats pressure the group.
Terrorixico
9.41Build a deck or pool that turns small actions into stronger combos.
Game Developerz
5.46Play disruptive cards to slow rivals and protect your own plan.
Hitman Holiday
5.63Use clues and contradictions to deduce hidden information.
Query
6.95Vote, persuade, and read the table to push group decisions.
Cultists & Cthulhu
5.60Roll dice and choose how to use the results for tactical outcomes.
Life & Legend
6.73Collect matching sets while timing when to score or trade them.
Space Invaders: The Board Game
5.64Build a deck or pool that turns small actions into stronger combos.
Lawklivya: Vengeance
6.64Place workers to claim actions and turn resources into plans.
Hero Brigade
5.68Build a deck or pool that turns small actions into stronger combos.
Devils & Black Sheep
5.84Roll dice and choose how to use the results for tactical outcomes.
The Walking Dead: The Prison – Board Game
5.99Coordinate shared actions while clues or threats pressure the group.
Monsters Party: Voodoo Madness
5.82Use clues and contradictions to deduce hidden information.
Pint Craft
5.83Collect matching sets while timing when to score or trade them.
Warfighter: The Fantasy Card Game
5.84Coordinate with teammates to solve the game's shared challenge.
Arc
5.73Spend limited actions each turn to balance movement, setup, and scoring.
Snack Time
5.62Mark choices on a sheet to build patterns and complete objectives.
Gone Viking!
5.56Play suited cards to win tricks and manage timing.
Burn The Witch
8.33Use clues and contradictions to deduce hidden information.