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Field Of Glory: Ancient And Medieval Wargaming Rules
6.78Play linked scenarios where mission goals shape each session.
They Come Unseen
6.73Hide unit identities or deployments until timing reveals the threat.
The Uncharted Seas: Rules For Fantasy Naval Combat
7.03Maneuver forces across tactical or historical battle maps.
Dogfight!: Rule The Skies In 20 Minutes!
6.90Solve a self-contained solo challenge against the game system.
Dirtside Ii
7.32Maneuver forces across tactical or historical battle maps.
The Convicted
7.24Coordinate with teammates to solve the game's shared challenge.
Escape From Stalingrad Z
8.45Coordinate with teammates to solve the game's shared challenge.
Blue Skies
6.19Commit presence to key areas and fight for influence where it matters.
Offerings
6.39Compete for contested options while managing cost and timing.
Immortals
6.35Commit presence to key areas and fight for influence where it matters.
The Last Hundred Yards: Volume 3 – The Solomon Islands
8.29Maneuver forces across tactical or historical battle maps.
Monastery
6.27Place tiles carefully to build spatial scoring patterns.
Mechanical Beast
6.63Coordinate with teammates to solve the game's shared challenge.
World Of Tanks Miniatures Game
7.31Move pieces across a map while planning position and timing.
Across The Bug River: Volodymyr-volynskyi 1941
8.44Maneuver forces across tactical or historical battle maps.
Liftoff!
7.11Roll dice and choose how to use the results for tactical outcomes.
Corps Command: Dawn's Early Light
7.30Maneuver forces across tactical or historical battle maps.
Balkan Front
6.98Maneuver forces across tactical or historical battle maps.
Risk: Metal Gear Solid
7.03Commit presence to key areas and fight for influence where it matters.
Musket & Pike Dual Pack
8.02Maneuver forces across tactical or historical battle maps.
Emira
5.91Compete for contested options while managing cost and timing.
Typhoon! The Drive On Moscow, 1941
7.51Maneuver forces across tactical or historical battle maps.
War Of The Triple Alliance
7.62Move pieces across a map while planning position and timing.
Western Front Ace: The Great War In The Air, 1916-1918
8.75Play event cards to drive map pressure and long-term timing.