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265-288 matching games

Europe in Turmoil II: The Interbellum Years 1920-1939 box art

Europe in Turmoil II: The Interbellum Years 1920-1939

Treat the rearmament tracks as a second map: a timely investment can deny a scoring swing or create leverage for the next period even when it does not win influence immediately.

Year2024 Players2 Time180-240 Weight3 Age14+
Political Wargame Area Majority / Influence Campaign / Battle Card Driven Dice Rolling
The Primary box art

The Primary

Commit presence to key areas and fight for influence where it matters.

Year2018 Players1-5 Time30-60 Weight2 Age14+
Political Action Queue Area Majority / Influence Area Movement Country: USA Crowdfunding: Kickstarter
Bacchus' Banquet box art

Bacchus' Banquet

Bluff, read opponents, and time reveals around hidden information.

Year2008 Players3-5 Time?-? Weight1.64 Age8+
Ancient Bluffing Card Game Variable Player Powers Ancient: Rome
Junta: Las Cartas box art

Junta: Las Cartas

Bluff, read opponents, and time reveals around hidden information.

Year2016 Players3-6 Time45-60 Weight2.1 Age12+
Bluffing Card Game Negotiation Hand Management Secret Unit Deployment Simulation Game: Junta
The Bell of Treason: 1938 Munich Crisis in Czechoslovakia box art

The Bell of Treason: 1938 Munich Crisis in Czechoslovakia

Do not chase every objective. Protect the spaces that reinforce your side’s political narrative, then use a late event chain to shift the crisis before the final scoring window.

Year2025 Players1-2 Time30-45 Weight2.27 Age14+
Political Wargame World War II Card Play Conflict Resolution Simulation
Heroes Of The World box art

Heroes Of The World

Commit presence to key areas and fight for influence where it matters.

Year2008 Players2-5 Time?-? Weight2.16 Age10+
Civilization Political Territory Building Area Majority / Influence Dice Rolling
No Motherland Without: North Korea In Crisis And Cold War box art

No Motherland Without: North Korea In Crisis And Cold War

Maneuver forces across tactical or historical battle maps.

Year2021 Players1-2 Time60-120 Weight3.11 Age14+
Modern Warfare Political Wargame Campaign / Battle Card Driven Dice Rolling Hand Management Continents: Asia Country: Korea
City Council box art

City Council

Place workers to claim actions and turn resources into plans.

Year2013 Players2-5 Time?-? Weight3 Age12+
City Building Negotiation Political Tile Placement Voting Worker Placement Crowdfunding: Kickstarter
Prime Minister box art

Prime Minister

Maneuver forces across tactical or historical battle maps.

Year2023 Players1-4 Time60-180 Weight2.83 Age12+
Card Game Political Post-Napoleonic Action Points Semi-Cooperative Game Simulation
1979: Revolution In Iran box art

1979: Revolution In Iran

Maneuver forces across tactical or historical battle maps.

Year2021 Players2 Time90-120 Weight2.87 Age14+
Educational Modern Warfare Political Action/Event Chit-Pull System Dice Rolling Country: Iran Crowdfunding: Kickstarter
Hacker: Deluxe Edition box art

Hacker: Deluxe Edition

Year2001 Players2-6 Time?-? Weight2.73 Age10+
Card Game Political Theme: Hackers
La Belle Époque box art

La Belle Époque

Negotiate deals and shifting promises to improve your position.

Year2021 Players1-4 Time90-180 Weight3 Age12+
Card Game Economic Negotiation Area Majority / Influence Auction/Bidding Dice Rolling Continents: Africa Continents: Asia
Koalition box art

Koalition

Negotiate deals and shifting promises to improve your position.

Year1992 Players4-10 Time?-? Weight2.29 Age12+
Card Game Negotiation Political
Spartacus: Crisis In The Roman Republic 80-71 B.c. box art

Spartacus: Crisis In The Roman Republic 80-71 B.c.

Maneuver forces across tactical or historical battle maps.

Year2008 Players2 Time?-? Weight3.23 Age12+
Ancient Civil War Political Campaign / Battle Card Driven Point to Point Movement Simulation Ancient: Rome Components: Map (Continental / National scale)
Fief 2 box art

Fief 2

Negotiate deals and shifting promises to improve your position.

Year1989 Players3-6 Time?-? Weight2.91 Age10+
City Building Economic Medieval Area Movement Voting Components: Map (Continental / National scale)
Achaia box art

Achaia

Place workers to claim actions and turn resources into plans.

Year2015 Players2-5 Time60-90 Weight3 Age14+
Ancient Dice Fantasy Area Majority / Influence Dice Rolling Hand Management Crowdfunding: Kickstarter Crowdfunding: Wspieram
Warriors Of Japan: A Country Aflame 1335-1339 box art

Warriors Of Japan: A Country Aflame 1335-1339

Commit presence to key areas and fight for influence where it matters.

Year2016 Players1-2 Time?-? Weight2.36 Age10+
Medieval Political Wargame Area Majority / Influence Area Movement Dice Rolling Components: Map (Continental / National scale) Country: Japan
Habemus Papam box art

Habemus Papam

Protect enough influence for final scoring, trade support where public interests overlap, and reveal a hidden priority only when it can lock the decisive coalition.

Year2025 Players3-6 Time45-60 Weight2.29 Age12+
Negotiation Political Religious Area Majority / Influence Betting and Bluffing End Game Bonuses
Interstellar box art

Interstellar

Build complementary technologies before chasing prestige, negotiate access to capabilities the ship cannot duplicate, and never let personal scoring obscure a mission-critical threshold.

Year2023 Players1-6 Time60-240 Weight4.36 Age14+
Adventure Exploration Political Market Melding and Splaying Negotiation
DerrocAr: The Week of Five Presidents box art

DerrocAr: The Week of Five Presidents

Build support without letting the economy collapse, time laws and decrees around the event deck, and treat alliances as temporary tools rather than dependable commitments.

Year2024 Players1-5 Time30-75 Weight3 Age14+
Card Game Political Events Hand Management Market
Border States box art

Border States

Use face-up blocks to tell a believable story, reserve the ambush for a battle the opponent must contest, and value influence colors by the current state tracks rather than raw cube count.

Year2022 Players2 Time30-50 Weight2.43 Age14+
Abstract Strategy American Civil War Civil War Betting and Bluffing Deduction Tug of War
Justinian: Intrigue at the Emperor's Court box art

Justinian: Intrigue at the Emperor's Court

Spread influence just widely enough to conceal your priorities, watch which courtiers rivals protect, and avoid overcommitting to the color that may never score.

Year2006 Players2-4 Time45 Weight2.14 Age10+
Abstract Strategy Medieval Negotiation Betting and Bluffing
Pulitzer box art

Pulitzer

Balance prestige with the evidence needed for the final investigation, vary your hidden placements, and reserve specialist journalists for moments when their abilities can swing a contested story.

Year2025 Players1-5 Time60-120 Weight2.75 Age14+
Political Spies / Secret Agents Vietnam War Area Majority / Influence End Game Bonuses Events
Coalitions box art

Coalitions

Use negotiation to make another power pay for the war you already wanted, preserve morale for decisive battle cards, and time movement around the action wheel rather than treating each activation in isolation.

Year2026 Players1-6 Time60-180 Weight2.77 Age14+
Napoleonic Political Wargame Alliances Area Majority / Influence Area Movement