Find your next board game
2019
Ages 14+
Trismegistus: The Ultimate Formula
7.60
1-4 players
90-120 min
4.17 weight
Strategy
Dice
Action Points
Dice Rolling
End Game Bonuses
Components: Dice with Icons
Crowdfunding: Spieleschmiede
2022
Ages 14+
Marrakesh
8.20
2-4 players
?-? min
3.36 weight
Strategy
City Building
Cube Tower
End Game Bonuses
Open Drafting
Cities: Marrakech (Morocco)
Components: Drop Tower
2017
Ages 8+
Dragon Castle
7.10
1-4 players
30-45 min
1.97 weight
Abstract
Family
Abstract Strategy
End Game Bonuses
Layering
Open Drafting
Country: China
Digital Implementations: Board Game Arena
2016
Ages 13+
The Networks
7.20
1-5 players
60-90 min
2.59 weight
Strategy
Economic
Humor
Movies / TV / Radio theme
End Game Bonuses
Income
Open Drafting
Crowdfunding: Kickstarter
Digital Implementations: Tabletopia
2015
Ages 14+
The Bloody Inn
7.10
1-4 players
30-60 min
2.37 weight
Strategy
Card Game
Economic
Horror
End Game Bonuses
Hand Management
Income
Country: France
Mechanism: Tableau Building
2022
Ages 12+
Mosaic: A Story Of Civilization
7.60
2-6 players
?-? min
2.95 weight
Strategy
Civilization
Action Queue
Area Majority / Influence
End Game Bonuses
Crowdfunding: Kickstarter
Misc: LongPack Games
2009
Ages 11+
Shipyard
7.40
2-4 players
?-? min
3.5 weight
Strategy
Economic
Industry / Manufacturing
Nautical
Contracts
End Game Bonuses
Modular Board
Digital Implementations: Triqqy
2015
Ages 12+
The Pursuit Of Happiness
7.20
1-4 players
60-90 min
2.5 weight
Family
Economic
End Game Bonuses
Income
Open Drafting
Crowdfunding: Kickstarter
Crowdfunding: Spieleschmiede
2021
Ages 12+
Witchstone
7.60
2-4 players
60-90 min
2.78 weight
Strategy
Fantasy
End Game Bonuses
Grid Coverage
Hexagon Grid
Digital Implementations: Tabletopia
Theme: Witches
2021
Ages 14+
Red Rising
7.00
1-6 players
45-60 min
2.29 weight
Strategy
Card Game
Novel-based
Science Fiction
Dice Rolling
End Game Bonuses
Hand Management
Card Games: Draw and Discard
Crowdfunding: Spieleschmiede
2021
Ages 14+
Funfair
7.40
2-4 players
30-60 min
2.12 weight
Card Game
City Building
Economic
Contracts
End Game Bonuses
Hand Management
Digital Implementations: TableTop Simulator Modâ?¦
Game: Unfair
2018
Ages 10+
Orbis
6.60
2-4 players
?-? min
2.04 weight
Strategy
Civilization
Mythology
Territory Building
Auction: Dutch
End Game Bonuses
Open Drafting
2022
Ages 14+
Wild: Serengeti
7.00
1-4 players
45-120 min
2.6 weight
Family
Strategy
Animals
Action Drafting
Cooperative Game
End Game Bonuses
Animals: Alligators / Crocodiles
Animals: Elephants
2023
Ages 12+
Ancient Knowledge
7.30
2-4 players
?-? min
2.68 weight
Strategy
Ancient
Card Game
Mythology
Command Cards
End Game Bonuses
Hand Management
2023
Ages 10+
The Fox Experiment
7.20
1-4 players
?-? min
2.4 weight
Animals
Dice
Dice Rolling
End Game Bonuses
Open Drafting
Animals: Foxes
Components: Dice with Icons
2022
Ages 12+
Monsters On Board
7.60
1-4 players
45-60 min
2.8 weight
Strategy
Dice
Horror
Dice Rolling
Different Dice Movement
End Game Bonuses
Components: Dice with Icons
Creatures: Ghosts
2023
Ages 8+
In The Footsteps Of Darwin
7.60
2-5 players
20-30 min
1.71 weight
Animals
Educational
Nautical
End Game Bonuses
Grid Coverage
Layering
Mechanism: 4 in a Row
Theme: Biology
2019
Ages 10+
Remember Our Trip
7.40
2-4 players
?-? min
2.11 weight
Abstract Strategy
Travel
End Game Bonuses
Grid Coverage
Open Drafting
Cities: Kyoto (Japan)
Cities: Singapore (Singapore)
2020
Ages 12+
Monster Expedition
6.90
1-4 players
?-? min
2.02 weight
Family
Dice
Fantasy
Dice Rolling
End Game Bonuses
Market
Creatures: Monsters
Digital Implementations: BrettspielWelt
2019
Ages 10+
Amul
6.90
3-8 players
30-45 min
2.13 weight
Strategy
Arabian
Card Game
Medieval
Contracts
End Game Bonuses
Hand Management
Mechanism: Tableau Building
Theme: Silk Road
2022
Ages 10+
Keystone: North America
7.30
1-4 players
30-60 min
2.16 weight
Abstract
Strategy
Animals
Card Game
Environmental
Action Drafting
End Game Bonuses
Increase Value of Unchosen Resources
Admin: Better Description Needed!
Crowdfunding: Kickstarter
2022
Ages 14+
Virtù
7.50
2-5 players
60-150 min
3.94 weight
Strategy
Renaissance
Action Retrieval
Area Majority / Influence
End Game Bonuses
Country: Italy
2015
Ages 10+
Minerva
6.80
1-4 players
60-90 min
2.76 weight
Strategy
City Building
Economic
Contracts
End Game Bonuses
Income
Ancient: Rome
Digital Implementations: Tabletopia
2020
Ages 10+
Atheneum: Mystic Library
7.10
2-5 players
30-45 min
1.81 weight
Card Game
Fantasy
Puzzle
Closed Drafting
Contracts
End Game Bonuses
Misc: Mensa Select
Theme: Books / Libraries