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Marvel D.a.g.g.e.r.
7.26Coordinate with teammates to solve the game's shared challenge.
Apocalypse Chaos
6.48Coordinate with teammates to solve the game's shared challenge.
Critical Mass: Patriot Vs Iron Curtain
6.81Build a deck or pool that turns small actions into stronger combos.
Guardians
7.18Manage cards in hand to time plays, combos, and scoring windows.
Elusive Victory: The Air War Over The Suez Canal, 1967-1973
7.92Maneuver forces across tactical or historical battle maps.
Ran
7.39Maneuver forces across tactical or historical battle maps.
Dragon Rampage
6.38Commit presence to key areas and fight for influence where it matters.
The Next War: Modern Conflict In Europe
7.43Maneuver forces across tactical or historical battle maps.
Dystopian Wars: Core Rulebook
7.25Move pieces across a map while planning position and timing.
Empires
6.78Negotiate deals and shifting promises to improve your position.
Fuse Countdown
7.70Coordinate with teammates to solve the game's shared challenge.
The Spanish Civil War 1936-1939
7.31Maneuver forces across tactical or historical battle maps.
Battle Of The Bulge
6.63Maneuver forces across tactical or historical battle maps.
Dual Gauge
7.11Build routes and networks to connect locations efficiently.
Puzzle Dungeon
7.78Collect matching sets while timing when to score or trade them.
Shadows Of Brimstone: City Of The Ancients (revised Edition)
8.47Coordinate shared actions while clues or threats pressure the group.
Vampire: Prince Of The City
6.39Bluff, read opponents, and time reveals around hidden information.
World War Ii: European Theater Of Operations
7.25Maneuver forces across tactical or historical battle maps.
The Mystic Wood
6.48Move pieces across a map while planning position and timing.
Resident Evil Deck Building Game: Mercenaries
7.18Build a deck or pool that turns small actions into stronger combos.
Mechwarrior: Dark Age
6.29Spend limited actions each turn to balance movement, setup, and scoring.
Imperius
6.56Draft from shared options to assemble a plan over successive turns.
Città-stato
7.00Place workers to claim actions and turn resources into plans.
Sicily Ii
8.09Maneuver forces across tactical or historical battle maps.