ABG All Board Games
Vampire: Prince Of The City box art
Rich game profile

Vampire: Prince Of The City

From the publisher: "Since time immemorial, the Kindred - vampires - have stalked unseen by the mortal masses upon whom they prey. Their world is ruled by the Prince, the most powerful and influential of the city's Kindred. The Prince's word is inviolate and his actions unquestio...

Players

2-5

Time

?-?

Age

12+

Weight

3.14

Rating

6.39

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.3

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Vampire: Prince of the City has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is average, and the game is moderately easy to learn. Overall, it provides a fresh and engaging experience for multiple playthroughs.

Luck profile

Vampire: Prince of the City has a moderate level of luck involved. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

From the publisher: "Since time immemorial, the Kindred - vampires - have stalked unseen by the mortal masses upon whom they prey. Their world is ruled by the Prince, the most powerful and influential of the city's Kindred. The Prince's word is inviolate and his actions unquestionable. However, the Prince is dead and his legacy is but ashes. The mantle of leadership must fall upon another Kindred resident of the city � one of the Primogen, the ruling council that normally supports and advises the Prince in his decisions and judgments. The competition will be fierce, and only the most cunning and resourceful Kindred will prevail. Deals will be struck, alliances will be forged, and agreements will be broken. Do you have what it takes to become the new Prince of the City? The aim of the game is simple: Score more Prestige than any other player so that you may be declared the new Prince. You gain Prestige by controlling areas of the board that are defined as realms of mortal Influence. Each category is further divided into zones, and some zones are more prestigious than others. Gain even more Prestige by resolving Events that affect the Kindred world, or by implementing various Strategies that give you a unique edge over your opponents. Most troublesome, Prestige can be lost as well as gained - if you are outmaneuvered, you may find yourself becoming Notorious. In the process of building your Prestige, you may acquire Resources or directly Challenge your opponents to hinder them or send them to torpor. You must also keep track of your Blood, which is used up as game turns go by and which you spend to activate Discipline powers. Influence, Resources, Strategy and Blood are the currencies of Kindred unlife, and thus they are all bargaining chips for you to use on the way to ultimate victory. Prince of the City is designed for three to five players, each of whom represents a different clan from Vampire: The Requiem. Of moderate complexity, the game calls for strategy, tactics, diplomacy and guile to succeed. A number of optional and advanced rules provide even more strategy and replay value for more experienced players. Created in the model of the finest European boardgames, the Prince of the City box contains everything you need to play the game, including a full-color board of artwork depicting the city, a rulebook describing how to play, one deck of playing cards (Events, Resources and Strategy), five 10-sided dice, five miniatures and a number of counters and tokens."

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Credits

People and publishers

Designers

1
Mike Nudd

Artists

4
Samuel Araya Pauline Benney Avery Butterworth Becky Jollensten

Publishers

1
White Wolf Entertainment AB

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.