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Berserk: Trading Card Game
7.30Move forces between areas to control positions and pressure rivals.
The Battle For Thor's Cliff
8.81Move pieces across a map while planning position and timing.
Rogue Stars: Skirmish Wargaming In A Science Fiction Underworld
7.06Spend limited actions each turn to balance movement, setup, and scoring.
Burnside Takes Command
8.48Maneuver forces across tactical or historical battle maps.
Mechwar '77: Tactical Armored Combat In The 1970's
6.26Maneuver forces across tactical or historical battle maps.
Terminus
7.73Cover spaces on a grid to build a spatial scoring plan.
Tales & Games: Little Red Riding Hood
5.83Coordinate with teammates to solve the game's shared challenge.
Eureka!
5.90Coordinate with teammates to solve the game's shared challenge.
Senseï
6.12Move pieces across a map while planning position and timing.
Marvel Dice Masters: X-men Forever Campaign Box
7.52Build a deck or pool that turns small actions into stronger combos.
La Garde Avance!
7.83Maneuver forces across tactical or historical battle maps.
Dragonlance: Warriors Of Krynn
6.90
Symphony
6.72Collect matching sets while timing when to score or trade them.
Santorini: Pantheon Edition
8.69Move pieces across a map while planning position and timing.
Nyctophobia: Vampire Encounter
5.91Remember hidden information and use recall to make better choices.
Dawn: Rise Of The Occulites
7.15Roll dice and choose how to use the results for tactical outcomes.
Verrix
7.61Build a deck or pool that turns small actions into stronger combos.
Olympica
6.32Maneuver forces across tactical or historical battle maps.
Trajan: Ancient Wars Series
7.71Maneuver forces across tactical or historical battle maps.
Corsairs Of Valeria
6.21Roll dice and choose how to use the results for tactical outcomes.
Monster Derby
6.18Race across a track or map while timing movement and upgrades.
Gekitai
8.01Build patterns from chosen pieces to unlock scoring opportunities.
Secuenzoos
6.65Remember hidden information and use recall to make better choices.
Zombie Kidz
6.00Coordinate shared actions while clues or threats pressure the group.